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Free Ride for DLC Joe’s Adventures v3.0
eXistenZ34
At last!
Much work has been done and it’s released at last! Very good, thanks for this. *ran away for playing FR JA 3.0*
Thank you eXistenZ34
ide:
Mod is great but why do I have to activate radio every time I get in my car? Shouldn’t it be done once on the beginning and then the radio is active? Hope that you can solve this, somehow.
super boulot, excellent
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why do I have to activate radio every time I get in my car?
it’s like that since the v1.8, but hey it’s ok for your suggestion.
in options car, here are the changing that can be made??.
1) Info radio (disabled or 40’s or 50’s)
can be saved and activate when you put in your car.
2) radio selection doesn’t change in the cars of the townspeople, even if the radio option is disabled.
Submitted to a vote
i like the fact u must put on your radio its more realistic
illy:
eXistenZ34
Thank you!
good and a lot of work
a new script and a new menu is very interesting
but I was very upset again
I play the main character Joe
and his name is Vito again all
again, no dialogue between Joe and Tony in the car
from this lost beauty of the game
I wrote to you here http://www.playground.ru/files/mafia_2_ … z34-47468/ message from the 03.10.11 00:15
to FR v2.0 me it was done
and it worked very well
Now again should go into the script to fix
I agree with jaca37
activation of the radio is not very convenient
P.S.
I do not know
what you – this is a film
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necessarily look
already set to download
zahar999
already spoken in message 14.09.11 04:14
“this problem has been present since the first version of FR JA (v1.0 20-12-2010)”
problem when joe comes out someone of a car he does not speak. and yet in the “DLC_FR” original he speaks
but that file has never been decompiled and I never can be compared to FR M2 decompiled.
problem identified.
Joe doesn’t speak when the traffic is activated (40’s or 50’s). I’ll see how to fix it.
for radio, I’ll make a version v3.0b with the modification for Vito and Joe player setup.
but I will first see if I can quickly correct the problem of the voice of Joe.
Edit: yes, eXistenZ
it’s a good film (production year 1999
” data-emoticon=”” srcset=”/wp-content/uploads/invision_emoticons/wink@2x.png 2x” width=”20″ height=”20″> ) for me, a kind of virtual game with a console directly connected to the nervous system.
zahar999
yes, eXistenZ
it’s a good film (production year 1999
” data-emoticon=”” srcset=”/wp-content/uploads/invision_emoticons/wink@2x.png 2x” width=”20″ height=”20″> ) for me, a kind of virtual game with a console directly connected to the nervous system.
999 ha – ha
I have already downloaded this movie
when there is free time going to watch
I wrote to the “playground” 04.10.11 00:01
I tested the conversation, Joe, and he speaks perfect
in the car during the arrest, at a gas station in the garage, in a bar, etc.
and no more of it does not call Vito
upload directly to the FR traffic
I do not know how it will work in 3.0
There is a separate activation of Tony and Marty
but in 2.0 it worked perfectly
I understand that many of the hero played by Vito
and for them it is not important or even useless
but I only play for Joe
and for me it is very important
I would too know what’s wrong.
already spoken in message 14.09.11 04:14
“this problem has been present since the first version of FR JA (v1.0 20-12-2010)”
problem when joe comes out someone of a car he does not speak. and yet in the “DLC_FR” original he speaks
but that file has never been decompiled and I never can be compared to FR M2 decompiled.
Edit : I think it’ll work, if tony and traffic are already activated when starting the FR.
I will try to understand why and how to resolve.
eXistenZ34
I have such a request
you do v3.0b
do for Tony and Marty automatic following of Joe Tony:Follow(game.game:GetActivePlayer(),”RUN”,2,4,true)
after 2-3 deactivations
team to follow the disappearing
and the need to first start the game again
it is meaningless
If I choose to Tony
then I want that he was with me
let it automatically follows me
and if I do not want him to be with me
I just deactivate
and also with Marty
otherwise it is impossible to play
each time it is necessary to start over
eXistenZ34
I found the problem prevents game.speech:LoadStage(E)
should be removed game.speech:LoadStage(E)
of the selection options 40 and 50 years
and wherever it is written
Hillwood Villa, winter fashion, etc.
I have just conducted a test
and everything works fine
Joe speaks well, and when you save
Tony must be corrected
He falls silent after saving
In winter, people are not fashionable at the newsagent, you can not sell newspapers and get your shoes cleaned. You do not know how to solve it.
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Edit : we do what we can, with what one has.
Great work. One of the best Mods i ever played.
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But i have some Problems…
When i drive to the Vinci Mansion there is just one of the Buildings, the rest is invinsible.
And i can`t get in Derreks Office. But it is on my Map.
Any Ideas how i can fix that?
Hope you can understand my English. 
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Edit : No you have no problems 😡 . we are in JA and but not in M2.
subject, already discussed many times. I put you on the way.
Ỉ̫am sorry. It̫̉s OK.
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