Home / Forums / Modders Corner / Mafia Editing / Mafia II mods / are there summer textures for the yacht club?

are there summer textures for the yacht club?

Home / Forums / Modders Corner / Mafia Editing / Mafia II mods / are there summer textures for the yacht club?

7 replies
13 years, 10 months ago
#6795

the ja v3.0 mod is great, the one thing i was wondering about though is…are there summer textures for the yacht club? or is anyone doing this? i have summer all the way there but when you get there it’s winter just at the yacht club if no oh well, it’s a fantastic mod!

13 years, 10 months ago
#13488

this is done automatically

yacht-club winter only

13 years, 10 months ago
#13504

thank you, that’s what i thought, or someone would have done it by now, i just thought i’d ask.i can live with it the way it is, Thanks again for all that you have done for this game eXistenZ34

you ROCK DUDE!

13 years, 10 months ago
#13511

and since there is no SDK for Mafia 2′ date=’ it will stay like that.[/quote’] 

Do you mean this, eXistenZ34 ? <img decoding=” data-emoticon=”” srcset=”/wp-content/uploads/invision_emoticons/wink@2x.png 2x” width=”20″ height=”20″>

 

 

I have also founded a few other resources of SDK <img decoding=” data-emoticon=”” srcset=”/wp-content/uploads/invision_emoticons/smile@2x.png 2x” width=”20″ height=”20″>

 

http://physxinfo.com/news/3744/physx-sd … -software/

http://www.pcfreunde.de/forum/t65699/mafia-2-physx-sdk/

http://softwaretopic.informer.com/physx … ad-radeon/

http://softwaretopic.informer.com/physx … 2-32-bits/

13 years, 10 months ago
#13516

@Cole: You have found SDK for Physx engine not for Mafia2.

13 years, 10 months ago
#13524

Maybe you know some ? <img decoding=” data-emoticon=”” srcset=”/wp-content/uploads/invision_emoticons/smile@2x.png 2x” width=”20″ height=”20″>

13 years, 10 months ago
#13532

SDK = Software Development Kit

 

this exists for many things, logiciel, game, etc…

 

but for M2, 2K said, there will be no SDK, it is not worth seeking.

  • You must be logged in to reply to this topic.