Reply To: Free Ride for DLC Joe’s Adventures v2.0

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September 15, 2011 at 7:18 am #8100

I have not tried the entity of Cathouse, and even if I find I don’t know how to use the animation.

 

almost all controls are in this file http://www.multiupload.com/A9C08TQV72 & WIKI of MS.com http://www.multiupload.com/60BPLSGPL9

 

but there is an unknown, sometimes easy and sometimes very complicated to find without an example.

 

Example:

 

game.game:GetActivePlayer():ShowModel(?) –> (?)= (true) or (false) –> easy to test

=

game.game:GetActivePlayer():ShowModel(true)

 

 

game.game:GetActivePlayer():GetOwner():OpenSeatWindow(?) –> (?) = (1,true,0) or (1,false,0) and for the 4 windows of the Car (2,true,0)Ãâà (3,true,0)Ãâà (4,true,0)Ãâà

–> impossible to find without an example

=

game.game:GetActivePlayer():GetOwner():OpenSeatWindow(1,true,0)

game.game:GetActivePlayer():GetOwner():OpenSeatWindow(2,true,0)

game.game:GetActivePlayer():GetOwner():OpenSeatWindow(3,true,0)

game.game:GetActivePlayer():GetOwner():OpenSeatWindow(4,true,0)

All windows are open in Car

 

 

game.entitywrapper:GetEntityByName(“Escaper”):MoveTo(?) –> (?) = (Math:newVector(-391.80, 902.07,-20.14),START)Ãâà

–> impossible to find without an example

“Escaper”= Car entity in Taxi Mod in FR M2 by Yoshid

=

game.entitywrapper:GetEntityByName(“Escaper”):MoveTo(Math:newVector(-391.80, 902.07,-20.14),START)

 

 

 

For anim

AnimPlay(?)Ãâà

AnimIsFinished(?)Ãâà

AnimStop(?)Ãâà

AnimPlayEffect(?)Ãâà

AnimEffectStop(?)Ãâà

AnimPlaySync(?)Ãâà

AnimPlayDummy(?)Ãâà

SetAnimStyle(,)

SetMoveAnimEntityCyl(?)Ãâà

SetMoveAnimEntity(?)

AnimationReset(?)

which command to used
, and what value for ?