Reply To: Free Ride for DLC Joe’s Adventures v2.0
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I have not tried the entity of Cathouse, and even if I find I don’t know how to use the animation.
almost all controls are in this file http://www.multiupload.com/A9C08TQV72 & WIKI of MS.com http://www.multiupload.com/60BPLSGPL9
but there is an unknown, sometimes easy and sometimes very complicated to find without an example.
Example:
game.game:GetActivePlayer():ShowModel(?) –> (?)= (true) or (false) –> easy to test
=
game.game:GetActivePlayer():ShowModel(true)
game.game:GetActivePlayer():GetOwner():OpenSeatWindow(?) –> (?) = (1,true,0) or (1,false,0) and for the 4 windows of the Car (2,true,0)Ãâà(3,true,0)Ãâà(4,true,0)ÃâÃÂ
–> impossible to find without an example
=
game.game:GetActivePlayer():GetOwner():OpenSeatWindow(1,true,0)
game.game:GetActivePlayer():GetOwner():OpenSeatWindow(2,true,0)
game.game:GetActivePlayer():GetOwner():OpenSeatWindow(3,true,0)
game.game:GetActivePlayer():GetOwner():OpenSeatWindow(4,true,0)
All windows are open in Car
game.entitywrapper:GetEntityByName(“Escaper”):MoveTo(?) –> (?) = (Math:newVector(-391.80, 902.07,-20.14),START)ÃâÃÂ
–> impossible to find without an example
“Escaper”= Car entity in Taxi Mod in FR M2 by Yoshid
=
game.entitywrapper:GetEntityByName(“Escaper”):MoveTo(Math:newVector(-391.80, 902.07,-20.14),START)
For anim
AnimPlay(?)ÃâÃÂ
AnimIsFinished(?)ÃâÃÂ
AnimStop(?)ÃâÃÂ
AnimPlayEffect(?)ÃâÃÂ
AnimEffectStop(?)ÃâÃÂ
AnimPlaySync(?)ÃâÃÂ
AnimPlayDummy(?)ÃâÃÂ
SetAnimStyle(,)
SetMoveAnimEntityCyl(?)ÃâÃÂ
SetMoveAnimEntity(?)
AnimationReset(?)
which command to used
, and what value for ?
