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Show Quest Dialog by Zahar999 & me
Zahar
No regarding the lifts ingame they have an animation speed.
not being able to get info on lift inside chinese restaurant, I look all over the places and here is the infos I got:
C_WrapperLift
C_Lift
MotionSpeed
InitialFloor
?SetFloor@C_Lift@@QAEXI@Z
Lift
PNB
>%d_LiftItemFloor_%d
GCLIFT BODY
LIFT BUTTON
LIFT LIGHT
?LIFT AI LEAVE
LIFT AI ENTER
BLIFT INTERNAL DOOR
OnLiftUse
LIFT FLOOR
E_LIFT
LIFT
USE_LIFT
ocram
I do not understand
they have an animation speed
for elevator standard command …:SetFloor()
for “Chinese Restaurant”
I did not seek key just used the name
game.entitywrapper:GetEntityByName(“VYTAH”):SetFloor(0)
game.entitywrapper:GetEntityByName(“VYTAH”):SetFloor(1)
game.entitywrapper:GetEntityByName(“13_Triands_D_LIFT00”):SetFloor(0)
game.entitywrapper:GetEntityByName(“13_Triands_D_LIFT00”):SetFloor(1)
done in my script another half a year ago
above in green
it show you that ingame they also use the command motionspeed for the lift,
you do not necessarily need it, because there must be a default value somewhere,
wich explain why ‘in chapter elevator rides quickly in FR it slowly’
motionspeed meanning is : speed of movement (animation speed)
but I do not know how to use it.
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nb:the info I posted above is not key names from files but it is what the game execute inside memory .
yhea I saw that, its probably to high to go, so instant teleport,..I wish I had a lift like this
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