Home / Forums / Modders Corner / Mafia Scene Modders / eXistenZ34’s Mods / New info Free Ride for Mafia II v4.0 (abandoned )

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New info Free Ride for Mafia II v4.0 (abandoned )

Home / Forums / Modders Corner / Mafia Scene Modders / eXistenZ34’s Mods / New info Free Ride for Mafia II v4.0 (abandoned )

195 replies
14 years ago
#9368

Costa has made only v2, the .1 is me. 😎

 

it was just to see if it would work without a NoCD

14 years ago
#9371

hope it works

P.S. :s orry i tooth it was his…

14 years ago
#9372

Some new of FR M2 v3.0 : Real door openings, E-Key already present in the game.

Activation FR M2

View the front page

14 years ago
#9373

nice…and the teleportation(i hope i’m not the only guy who doesn’t know)how can you do that?

trainer?

 

+1for your great mods

14 years ago
#9375

Incredible, incredible work eXistenZ34, that is something i’ve wanted to see in the game for a while, is no damn black fade at doors, well done.

14 years ago
#9389

Wow that’s really great work eXistenZ34. Just pressing the E-key will make it easier and faster to open the doors and the black fades won’t interrupted the gameplay anymore.

 

Could this technique be used for all doors and gates? Does it work with the places that aren’t loaded automaticly in Freeride or would it work if they were previously loaded when the player comes near to them?

14 years ago
#9398

In this mod will you be able to:

change weather

tune car and other options for car

garage options ???

14 years ago
#9402

Don Calzone

yes all doors, gates and windows where you know the order.

but what I meant is that for some door or portal:

Ex for Forge, E-Key doesn’t exist

in the script

– You have to write the coordinates of E-Key

– Create E-Key

– You have to activate E-Key

– And when E-Key is activated

— You need a script to open the door

— You need a script to close the door

 

in the video for all doors and gates, I used only a small control initialized at the start of FR

because it is already present in the game.

 

 

thewildnath

yes the same basis as FR JA

whit new option for Save (only FR M2)

and new God Mod

[img]//thumbnails54.imagebam.com/16991/b6f1f0169906192.jpg&key=e544c0030685278296125d5f9f9c30b72d39a00bfe53d258e1efd43a5661abe6[/img]

14 years ago
#9481

Up

14 years ago
#9485

Your making us crazy for FR M2 v3.0. :woohoo:

 

It looks smokin’, I can’t wait to play it when it is released, thank you eXistenZ34.

14 years ago
#9500

eXistenZ34

 

? ??? ?? ??? ??? ??? ??? ??? ??

 

[img]//pix.playground.ru/thumb/625116.jpg&key=dcf75e9aa35ace12ca3e5bcac4f964fedf4fd19bb590b5e8610106a8142ae287[/img]

 

game.entitywrapper:GetEntityByName(“RTR_PARKING1_00”):Activate()

game.entitywrapper:GetEntityByName(“RTR_PARKING1_00”):SetPos(Math:newVector(…….))

game.entitywrapper:GetEntityByName(“RTR_MISSIONEND1_00”):Activate()

game.entitywrapper:GetEntityByName(“RTR_MISSIONEND1_00”):SetPos(Math:newVector(…….))

?? ? ??? ?????? ??? ??? ???????? ??? ??? ?? game.sds:ActivateStreamMapLine(“load_tutorial_dds”)

? ?? ??? ??? ??? ? ??? ??

? ??? ?? ??? ?????? ? ?? ??? ? ??? ????

?? ??? ??? ??? ?? ??? ???? ??? ?? ??? ??? ????? ??? ?????

??? ? ??? ??? ??? ??? ??? ?? ??? ??? ?? ??? ??????

14 years ago
#9506

Good but it’s funny

I have just rearrange a LUA compiled in DLC Joe’s for Car Racing in Empire Bay (Les 24 Heures d’Empire Bay)

Fichier “dlc_charlie4” and

[img]//i39.tinypic.com/smewwg.png&key=7f5a854c2650b10a17d3f5e319d2247d4f8ce89c472169814da8c1ac3f0e2c1d[/img]

 

[img]//i39.tinypic.com/ei6xds.png&key=dad7ba8bc7316ea3ec567bb2be4892b8089e7a5fa83123d9fba050d2d7350ba5[/img]

 

the solution is not far away

 

So we have

For M2

– “RTR_PARKING1_00”

– “RTR_MISSIONEND1_00”

For JA

– “DLC_PARKING1_00” –> Edit Working directly for JA no need of “ActivateStreamMapLine”

– “DLC_MISSIONEND1_00” –> Edit Working directly for JA no need of “ActivateStreamMapLine”

 

we need to understand the function

 

“Math … newMatrix … SetRotEuler”

14 years ago
#9510

:woohoo:

14 years ago
#9538

??? ??? ??? FR MII

 

[img]//pix.playground.ru/thumb/625627.jpg&key=7c13281cc8bb5e3de99a6e8cccdb60ac15a407881b7e38ab48608c32f9c9c1fb[/img]

 

??? ????? ??? ??? ??? ?? StreamMapLine(“load_tutorial_dds”)

(“RTR_PARKING1_00”),(“RTR_MISSIONEND1_00”),(“RTR_ARROW_00”)

(“RTR_POUTA1_00”),(“RTR_FI4_00”)

(“RTR_BO1_00”),(“RTR_IT1_00”),(“RTR_IR1_00”),(“RTR_CD1_00”)

 

? ??? ? ??? ??? ???????

14 years ago
#9549

? ??? ?????? ??? ? ??? ??? ??? ?? ? ?? ??? ?? ??? ???? ??? ??!

Viewing 15 posts - 76 through 90 (of 196 total)
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