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Free Ride for DLC Joe’s Adventures v3.0
zahar999
I’ll do some testing to see what I can do.
Policka
in the game, there are only two choices
Winter 40’s -> people dressed for winter
summer 50’s -> people dressed for summer
I’ve been magouille for a
summer 40’s -> but people are always dressed for winter
winter 50’s -> but people are always dressed for summer
there is no software to edit or modify the game (SDK), So my answer “we do what we can, with what one has.”
It’s a great mod! But found some bugs, like mistake in translation to PL, not working car options when stop (must run sometime to 10mph> and then it shows, can not enter Yacht Club (but not sure is it a bug, or i’m doing wrong). Next I have installed that missiing files you called, MHotel or some that, and do not have some places. I’m not sure is that things are bugs at all, but my english words is too suck to explain what i have to mean, and Google Translate sucks too much to use.
If that must to be what is be, then sorry.
H.T.Simple
not working car options when stop –> it happens sometimes just move a little bit the car
enter Yacht Club as in the history of the DLC.
Printing and M-Hotel are place unfinished by 2K, this is known since early 2011
eXistenZ34
which means that when you start FR
…:GetInOutCar(CarH,1,false,false)
…:GetInOutCar(CarH,1,true,false)
what should happen and what does it do?
I also want to draw your attention
the fact that you changed the style of unarmed combat “DLCJoeStyle” for Joe on “default”
and after the change of arms(knife,police baton,baseball bat)
Joe no longer fight in its original style
I think for those who play for the main character Joe this is important
eXistenZ34
I found the problem prevents game.speech:LoadStage(E)
should be removed game.speech:LoadStage(E)
of the selection options 40 and 50 years
and wherever it is written
Hillwood Villa, winter fashion, etc.
I have just conducted a test
and everything works fine
Joe speaks well, and when you save
Tony must be corrected
He falls silent after saving
ok but this command active dialogue of newspaper vendors, and probably something else.
but I just saw that in the history of the DLC, newspaper vendors don’t speak
2K Game are really of wanker
which means that when you start FR
…:GetInOutCar(CarH,1,false,false)
…:GetInOutCar(CarH,1,true,false)
what should happen and what does it do?
Start FR JA in chose Hillwood and going to the parking
unarmed combat “DLCJoeStyle” for Joe on “default”
Ok
J’aimerais bien abandonner toutes les autos pour la Villa hillwood si je pouvais faire jouer du piano a Vito
eXistenZ34
at first I could not understand why this is …:GetInOutCar
but then I realized
you put Joe in a car
that he has not disappeared and remained in the parking lot
this is a very cleverly devised
Why do not you add an animation of sleep?
Now the menu is always with the player (and in the homes of anything better to do)
Now you can still add a toilet
I made some changes for yourself
it’s fun
crazypreacher
you are a musician?
No but it would be awsome
Great work eXistenZ
I really like the mobile menu.
If only we could fit enemy entities into the script it would be perfect.
look crazypreacher
zahar999
I found a solution for the voice of Joe.
and for Vito Player I also found Tony’s voice that says “Vito” and not “Joe”
Tommy Mafioso
I must first finish FR M2 v3.0
and after my goal will be
FR JA v4.0
– activation “Supermarket”.
– Use Original file’s “Cathouse”.
– Multi Scripts ????. –> I have not tested yet (can be 4 or 5 scripts)
FR M2 v4.0
– Full empire Arms Hotel.
– Full Observatory.
– Multi Scripts.
Thanks for this nice mod! Works great, but I found two bugs:
The Waybar Hot Rod not appear in the garage.
The option “sit down” comes with this text.
[hr:1c0lybwq][/hr:1c0lybwq]Edit by eXistenZ34
Waybar
is a Car in DLC betrayal of jimmy, you must have this DLC or find in the Download section a pack with Waybar for add in Joe’s adventure “car” folder.
is noted for writing “Sit down
“
zahar999Tony’s voice that says “Vito” and not “Joe”
Once again, faced with cut parts of the game
in Joe’s Adventures
in missions in scripts I’ve seen cut entire chapters(for winter)
game.gui:ShowMissionIntroScreen(“3156000501″,”3156000502″,”3156000503”)
game.gui:ShowMissionIntroScreen(“3156000601″,”3156000602″,”3156000603”)
they participated, Tony and Eddie
and the old family apartment Vito
apparently Joe’s Adventures should have been full game
You do the animation for the home(sleep,toilet)?
crazypreacher
Now you are ready to change “delizia grandeamerica” ??on the piano?
any time
Hello
I have some questions about FRJA:
Is there will be vinci mansion, arcade, prison and full M hotel in future or it will be only in FRM2?
Ps. Those mods are awesome!!! Thx :woohoo:
[hr:2kqulgmc][/hr:2kqulgmc]Edit by eXistenZ34
this place don’t exist in DLC JA
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Lol, I gotta try this mod. BTW, is it possible to upgrade my existing JA freeride mod by just overwriting the files without deleting the old FR assets?
[hr:3mhmmcxc][/hr:3mhmmcxc]Edit by eXistenZ34
Sorry I don’t understand what you mean by ”
the old FR assets?
” you talk about
backup
if it is for your save, you can always make a copy just in case.
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