Reply To: Show Quest Dialog by Zahar999 & me

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January 27, 2012 at 5:04 am #9673

zahar999

 

I forgot, this for activate the music

– for the great hall

— game.entitywrapper:GetEntityByName(“radio_1”):SetStatusOn() — …:SetStatusOff()

 

– for the small hall

— game.entitywrapper:GetEntityByName(“radio_2”):SetStatusOn() — …:SetStatusOff()