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Mod request for Cshllb Mafia 2
empty shubert pickup are certainly into the game …
But they dont stay empty if you garage them, I am looking for a way to empty the boxes, either using lua or a script, or even a mod that just plain deletes them.
I subscribe to the question of Mr. cshllb, I do not like these boxes. If somebody knows a way please tell me.
In Joe adventure, there is a mission where he have to sale weapons to gunshops and has he goes in the mission the truck get empty, so i thinks that where you gone find that.
The mission start in front of the slaugter house, you picck up the truck and bad guys chase you :woohoo:
cshllb
This can be surely done using Injector, you’d better talk to someone who knows LUA commands
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Any ideas who could help Cole?
eXistenZ34 and zahar999 are the best
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I hope they can make time to help thanks cole
Hi
Cole no relation to LUA language. it’s a piece of the car, such as doors, lights, wheels ………….
and it is when you repair car that the boxes reappear, but it’s possible if you understand the work of Dgumba
(the specialist on the modification of M2 cars).
I can do at the latest for this weekend.
example, this jefferson provincial
without hood.
[align=center:3a4nbrxc][img]//i50.tinypic.com/1e5anl.jpg&key=d83ed68dd7c0c6124977ae0126c851e9511182a6516fa95e9c255ce2fab4cfeb[/img][img]//i49.tinypic.com/n3oy8i.jpg&key=3acfa8f316044ab681895cf8531778887c7a69ef5b7f67393f0823eb9ed3b917[/img][/align:3a4nbrxc]
eXistenZ34
You can remove the roof in car on 4 landing place?
That’s great, thAnk you so much, I would love to learn to do things like that. I wish I could figure out how to make convertible like you did.
Thanks for your help. I tried modding car sounds once and had to re download entire car file haha cause I deleted all sound. Thanks again. I appreciate your help
Is it possible you could teach me how you took the roof off the provincial?
I was looking through scripts and found load and unload, any chance those may work?
I found some things I have questions on, and from what I hear you are the lua expert, I have found part names for each of the six boxes, along with all necessary scripts and animations for loading and unloading crates out of a pickup, I have also found lua commands that may help with part names but I cant get it to work. perhaps my syntax is incorrect, part names for crates are bedna01 bedna02 etc. animations are under pc/sds/city/port in the scripts section you will see scripts and animations.
game.game:GetActivePlayer():GetOwner():SetOffPart(bedna01)
this is what I’m trying lua code wise but its not working so far, if anybody can help I’d appreciate.
Shubert Pickup without box on the rear platform for Summer & Winter.
[img]//i47.tinypic.com/2zs5z09.jpg&key=a1799bb217b885f631152c40418b8332fd8df95d0ec6cd00f9cec0feb84bb0fc[/img]
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I found some things I have questions on’ date=’ and from what I hear you are the lua expert, I have found part names for each of the six boxes, along with all necessary scripts and animations for loading and unloading crates out of a pickup, I have also found lua commands that may help with part names but I cant get it to work. perhaps my syntax is incorrect, part names for crates are bedna01 bedna02 etc. animations are under pc/sds/city/port in the scripts section you will see scripts and animations.[/quote’]
this are three completely different things.
[img]//i47.tinypic.com/289liep.jpg&key=93478c44ba8a96062f9285aacd1152b24e2eabb733c10d5c5d81460d63df0d75[/img]
1 = entity in Port file
2 = objet as “Gun”,”knife”,”baseball bat”,”umbrella”,………..
3 = it is a part of the car, and I have already mentioned
.
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[align=center:iggc5tqy]Edit : Formula 1 + JO = not much time
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