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Mafia 2 Remove invisible walls request

Home / Forums / Modders Corner / Mafia Editing / Mafia Mod Request / Mafia 2 Remove invisible walls request

8 replies
14 years, 1 month ago
#6750

If it could be done can someone make a mod that removes the invisible walls that dont let u get into the water or the invisible walls that dont let u get past certain fences?

14 years, 1 month ago
#13998

If it could be done can someone make a mod that removes the invisible walls that dont let u get into the water or the invisible walls that dont let u get past certain fences?

 

I could do it, but if you removed them, their is a big chance that their isn’t any collisions in the floor and you’ll just fall and die, and with the water, youd probably just drown

14 years, 1 month ago
#14005

:cheer: Theres some areas where u can just drive the car off the top road to get to the road downwards but the invisible wall restricts you, and in certain water areas you can walk on the shore without getting too far in I took a couple of pictures using tony.

 

http://i.imgur.com/WuQLa.png

http://i.imgur.com/oB6AP.jpg

http://i.imgur.com/Mgk0z.jpg

http://i.imgur.com/ceGy3.jpg

14 years, 1 month ago
#14006

Thinking about it I wouldnt be able to, but maybe one of the other modders could?

14 years, 1 month ago
#14009
If it could be done can someone make a mod that removes the invisible walls that dont let u get into the water or the invisible walls that dont let u get past certain fences?

 

I could do it, but if you removed them, their is a big chance that their isn’t any collisions in the floor and you’ll just fall and die, and with the water, youd probably just drown

 

In Mafia 2 you won’t die if you fall under water <img decoding=” data-emoticon=”” srcset=”/wp-content/uploads/invision_emoticons/tongue@2x.png 2x” width=”20″ height=”20″>

14 years, 1 month ago
#14025
If it could be done can someone make a mod that removes the invisible walls that dont let u get into the water or the invisible walls that dont let u get past certain fences?

 

I could do it, but if you removed them, their is a big chance that their isn’t any collisions in the floor and you’ll just fall and die, and with the water, youd probably just drown

 

In Mafia 2 you won’t die if you fall under water <img decoding=” data-emoticon=”” srcset=”/wp-content/uploads/invision_emoticons/tongue@2x.png 2x” width=”20″ height=”20″>

It’s been so long since i played it, i thought you did, what happens then? :dry:

14 years, 1 month ago
#14028

The screen goes black and then you’re back ingame alive <img decoding=” data-emoticon=”” srcset=”/wp-content/uploads/invision_emoticons/tongue@2x.png 2x” width=”20″ height=”20″>

 

Only the car will drown, your character will survive <img decoding=” data-emoticon=”” srcset=”/wp-content/uploads/invision_emoticons/wink@2x.png 2x” width=”20″ height=”20″>

14 years, 1 month ago
#14030

The screen goes black and then you’re back ingame alive <img decoding=” data-emoticon=”” srcset=”/wp-content/uploads/invision_emoticons/tongue@2x.png 2x” width=”20″ height=”20″> 

Only the car will drown, your character will survive <img decoding=” data-emoticon=”” srcset=”/wp-content/uploads/invision_emoticons/wink@2x.png 2x” width=”20″ height=”20″>

Ohh yeah… i remember now <img decoding=” data-emoticon=”” srcset=”/wp-content/uploads/invision_emoticons/smile@2x.png 2x” width=”20″ height=”20″>

14 years, 1 month ago
#14044

as already stated earlier by johncena1, those places are ‘disabeled because there is no collision, so you’ll fall into the void.

 

use injector:

bindKey (“I”,”v = game.game:GetActivePlayer():GetPos() v.y = v.y + 2 game.game:GetActivePlayer():SetPos(v)”)

bindKey (“J”,”v = game.game:GetActivePlayer():GetPos() v.x = v.x – 2 game.game:GetActivePlayer():SetPos(v)”)

bindKey (“K”,”v = game.game:GetActivePlayer():GetPos() v.y = v.y – 2 game.game:GetActivePlayer():SetPos(v)”)

bindKey (“L”,”v = game.game:GetActivePlayer():GetPos() v.x = v.x + 2 game.game:GetActivePlayer():SetPos(v)”)

bindKey (“U”,”v = game.game:GetActivePlayer():GetPos() v.z = v.z + 2 game.game:GetActivePlayer():SetPos(v)”)

bindKey (“O”,”v = game.game:GetActivePlayer():GetPos() v.z = v.z – 2 game.game:GetActivePlayer():SetPos(v)”)

and move yourself (on foot) through the invisible walls using I J K L for north east west south and U O for up down.

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