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creating interiors mafia 1

Home / Forums / Modders Corner / Mafia Editing / Mod Help / creating interiors mafia 1

60 replies
13 years, 10 months ago
#14590

Ok Kirov,a bit too late but done.Asa managed to do something about it and its now playable <img decoding=” data-emoticon=”” srcset=”/wp-content/uploads/invision_emoticons/smile@2x.png 2x” width=”20″ height=”20″>

Here are the screens.Its a good map for WW1.It will need a little edit with Zmod to cover the empty space though.

 

[img]//i47.tinypic.com/1e80f9.jpg&key=b5c6f367994ab8a69ab150846ee648b471eb9b9b2f15d1fb124967f433631c84[/img]

 

[img]//i48.tinypic.com/3149tmw.jpg&key=56be489e0938ffacfe498a0205e3407f8a1320d0d4849b4e129f9fb3278f7ceb[/img]

13 years, 10 months ago
#14591

Ok Kirov,a bit too late but done.Asa managed to do something about it and its now playable <img decoding=” data-emoticon=”” srcset=”/wp-content/uploads/invision_emoticons/smile@2x.png 2x” width=”20″ height=”20″>

Here are the screens.Its a good map for WW1.It will need a little edit with Zmod to cover the empty space though.

 

[img]//i47.tinypic.com/1e80f9.jpg&key=b5c6f367994ab8a69ab150846ee648b471eb9b9b2f15d1fb124967f433631c84[/img]

 

[img]//i48.tinypic.com/3149tmw.jpg&key=56be489e0938ffacfe498a0205e3407f8a1320d0d4849b4e129f9fb3278f7ceb[/img]

Wonderful :woohoo: I can give you sime trees, static weapon, wrecked cars, planes, corpses.

13 years, 10 months ago
#14592

Thanks.I could use some static mg from WW1.The cars and planes would be silly here <img decoding=” data-emoticon=”” srcset=”/wp-content/uploads/invision_emoticons/tongue@2x.png 2x” width=”20″ height=”20″> .

I think in case of corpses.Best would be if we re-texture some models into ww1 soldiers and i can add a command to them to die once they spawn.It will be more natural laugh.png

Could we use textures from necrovision?

13 years, 10 months ago
#14594

Thanks.I could use some static mg from WW1.The cars and planes would be silly here <img decoding=” data-emoticon=”” srcset=”/wp-content/uploads/invision_emoticons/tongue@2x.png 2x” width=”20″ height=”20″> .

I think in case of corpses.Best would be if we re-texture some models into ww1 soldiers and i can add a command to them to die once they spawn.It will be more natural laugh.png

Could we use textures from necrovision?

 

Textures of soldiers? I think no. In Necrovision textures are very low-rez. About WW1 weapon: I have Maxim MG.08 (German Maxim), Lewis LMG, Hotchkiss M1914, Lee-Enfield rifle, Mauser G98, Mosin sniper rifle, Luger P08, Mauser C96 Red 9, MP18 etc. I can cinvert some of this not a static, but as usable weapon.

13 years, 10 months ago
#14613

Hey Kirov, I want to ask you something, if you don’t mind <img decoding=” data-emoticon=”” srcset=”/wp-content/uploads/invision_emoticons/smile@2x.png 2x” width=”20″ height=”20″> I’m going to try modelling some interiors. I have so much experiences with Valve Hammer Editor, I also tried modelling terrain in it and it was awesome. Is there a chance to connect VHE and Zmodeller?

And also, is there any software (instead of Zmodeler) which can natively work with Mafia 4DS files? I’d like to create new scene, but I need some parts of city and countryside, which are stored in their scene.4DS files. But Zmod always crashes, when I’m trying to load that big files into it.

13 years, 10 months ago
#14616

I’m going to try modelling some interiors. I have so much experiences with Valve Hammer Editor’ date=’ I also tried modelling terrain in it and it was awesome. Is there a chance to connect VHE and Zmodeller? [/quote’]

Yes. I will write a tutorial about it.

 

And also’ date=’ is there any software (instead of Zmodeler) which can natively work with Mafia 4DS files?[/quote’]

No. H&D2 4ds can be imported to 3dsMax, but not a Mafia 4ds.

 

I’d like to create new scene’ date=’ but I need some parts of city and countryside, which are stored in their scene.4DS files. But Zmod always crashes, when I’m trying to load that big files into it.[/quote’]

You have a two ways:

 

1) Work in 3DS;

2) Maybe 4ds Unlocker can help you.

13 years, 10 months ago
#14617

So first, I’m trying to create interior of dam in contryside. I think, that best way is to open FREEKRAJINANOC scene.4ds, delete everything expect of dam and objects around it, and model interior in Zmodeler.

But, I unlocked 4DS, but Zmodeler still don’t want to import it <img decoding=” data-emoticon=”” srcset=”/wp-content/uploads/invision_emoticons/sad@2x.png 2x” width=”20″ height=”20″> It does nothing for five minutes with CPU load on 100% <img decoding=” data-emoticon=”” srcset=”/wp-content/uploads/invision_emoticons/sad@2x.png 2x” width=”20″ height=”20″>

13 years, 10 months ago
#14618

Well, you must load freekrajinanoc to MWE ant use 3D Ripper DX to rip DAM scene. You can also use another 3d ripper: Game assasin or DX ripper by Black_Ninja.

13 years, 10 months ago
#14619

I’ll try it. But it’s comlicated for me, cause I’ll have to retexture it and whole scene will be one big object <img decoding=” data-emoticon=”” srcset=”/wp-content/uploads/invision_emoticons/sad@2x.png 2x” width=”20″ height=”20″>

13 years, 10 months ago
#14621

I’ll try it. But it’s comlicated for me’ date=’ cause I’ll have to retexture it and whole scene will be one big object <img decoding=” data-emoticon=”” srcset=”/wp-content/uploads/invision_emoticons/sad@2x.png 2x” width=”20″ height=”20″> [/quote’] 

Maybe I can rip the dam for you? You need a dam mode?

13 years, 10 months ago
#14622

I made some research, and I decided… I only need to insert model of dam (prehrada01) to Zmodeler and made interior around it. Can you do this for me, please? <img decoding=” data-emoticon=”” srcset=”/wp-content/uploads/invision_emoticons/smile@2x.png 2x” width=”20″ height=”20″>

okay, I tried to rip scene with 3D ripper DX but it’s always deformed, rotated or in very bad scale…

13 years, 10 months ago
#14624

I will rip dam for you. Interrior must be inserted in MWE.

13 years, 10 months ago
#14625

Thanks <img decoding=” data-emoticon=”” srcset=”/wp-content/uploads/invision_emoticons/smile@2x.png 2x” width=”20″ height=”20″> I only need to insert dam model to Zmod, becaouse dimensions and shapes of interior which I’m gonna create.

I also realized, how to convert scene from VHE to Mafia.

I created scene in VHE, then I exported it as a .DXF, imported .DXF into 3DSmax, exported as a .3DS and the opened it in Zmodeler. So complicated…

13 years, 10 months ago
#14844
13 years, 10 months ago
#14874

Nice interiors Kirov

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