Home › Forums › Modders Corner › Mafia Editing › Mod Help › creating interiors mafia 1
-
AuthorPosts
-
August 5, 2012 at 5:49 pm #12762
Ok Kirov,a bit too late but done.Asa managed to do something about it and its now playable <img src="/wp-content/uploads/invision_emoticons/smile.png" alt="
” data-emoticon=”” srcset=”/wp-content/uploads/invision_emoticons/smile@2x.png 2x” width=”20″ height=”20″>
Here are the screens.Its a good map for WW1.It will need a little edit with Zmod to cover the empty space though.
August 5, 2012 at 6:03 pm #12763Ok Kirov,a bit too late but done.Asa managed to do something about it and its now playable <img src="/wp-content/uploads/invision_emoticons/smile.png" alt="” data-emoticon=”” srcset=”/wp-content/uploads/invision_emoticons/smile@2x.png 2x” width=”20″ height=”20″>
Here are the screens.Its a good map for WW1.It will need a little edit with Zmod to cover the empty space though.
Wonderful :woohoo: I can give you sime trees, static weapon, wrecked cars, planes, corpses.
August 5, 2012 at 6:53 pm #12764Thanks.I could use some static mg from WW1.The cars and planes would be silly here <img src="/wp-content/uploads/invision_emoticons/tongue.png" alt="
” data-emoticon=”” srcset=”/wp-content/uploads/invision_emoticons/tongue@2x.png 2x” width=”20″ height=”20″> .
I think in case of corpses.Best would be if we re-texture some models into ww1 soldiers and i can add a command to them to die once they spawn.It will be more natural
Could we use textures from necrovision?
August 5, 2012 at 7:12 pm #12766Thanks.I could use some static mg from WW1.The cars and planes would be silly here <img src="/wp-content/uploads/invision_emoticons/tongue.png" alt="” data-emoticon=”” srcset=”/wp-content/uploads/invision_emoticons/tongue@2x.png 2x” width=”20″ height=”20″> .
I think in case of corpses.Best would be if we re-texture some models into ww1 soldiers and i can add a command to them to die once they spawn.It will be more natural
Could we use textures from necrovision?
Textures of soldiers? I think no. In Necrovision textures are very low-rez. About WW1 weapon: I have Maxim MG.08 (German Maxim), Lewis LMG, Hotchkiss M1914, Lee-Enfield rifle, Mauser G98, Mosin sniper rifle, Luger P08, Mauser C96 Red 9, MP18 etc. I can cinvert some of this not a static, but as usable weapon.
August 6, 2012 at 2:42 pm #12794Hey Kirov, I want to ask you something, if you don’t mind <img src="/wp-content/uploads/invision_emoticons/smile.png" alt="
” data-emoticon=”” srcset=”/wp-content/uploads/invision_emoticons/smile@2x.png 2x” width=”20″ height=”20″> I’m going to try modelling some interiors. I have so much experiences with Valve Hammer Editor, I also tried modelling terrain in it and it was awesome. Is there a chance to connect VHE and Zmodeller?
And also, is there any software (instead of Zmodeler) which can natively work with Mafia 4DS files? I’d like to create new scene, but I need some parts of city and countryside, which are stored in their scene.4DS files. But Zmod always crashes, when I’m trying to load that big files into it.
August 6, 2012 at 2:59 pm #12799I’m going to try modelling some interiors. I have so much experiences with Valve Hammer Editor’ date=’ I also tried modelling terrain in it and it was awesome. Is there a chance to connect VHE and Zmodeller? [/quote’]Yes. I will write a tutorial about it.
And also’ date=’ is there any software (instead of Zmodeler) which can natively work with Mafia 4DS files?[/quote’]No. H&D2 4ds can be imported to 3dsMax, but not a Mafia 4ds.
I’d like to create new scene’ date=’ but I need some parts of city and countryside, which are stored in their scene.4DS files. But Zmod always crashes, when I’m trying to load that big files into it.[/quote’]You have a two ways:
1) Work in 3DS;
2) Maybe 4ds Unlocker can help you.
August 6, 2012 at 3:23 pm #12802So first, I’m trying to create interior of dam in contryside. I think, that best way is to open FREEKRAJINANOC scene.4ds, delete everything expect of dam and objects around it, and model interior in Zmodeler.
But, I unlocked 4DS, but Zmodeler still don’t want to import it <img src="/wp-content/uploads/invision_emoticons/sad.png" alt="
” data-emoticon=”” srcset=”/wp-content/uploads/invision_emoticons/sad@2x.png 2x” width=”20″ height=”20″> It does nothing for five minutes with CPU load on 100% <img src="/wp-content/uploads/invision_emoticons/sad.png" alt="
” data-emoticon=”” srcset=”/wp-content/uploads/invision_emoticons/sad@2x.png 2x” width=”20″ height=”20″>
August 6, 2012 at 3:30 pm #12803Well, you must load freekrajinanoc to MWE ant use 3D Ripper DX to rip DAM scene. You can also use another 3d ripper: Game assasin or DX ripper by Black_Ninja.
August 6, 2012 at 3:34 pm #12804I’ll try it. But it’s comlicated for me, cause I’ll have to retexture it and whole scene will be one big object <img src="/wp-content/uploads/invision_emoticons/sad.png" alt="
” data-emoticon=”” srcset=”/wp-content/uploads/invision_emoticons/sad@2x.png 2x” width=”20″ height=”20″>
August 6, 2012 at 4:22 pm #12806I’ll try it. But it’s comlicated for me’ date=’ cause I’ll have to retexture it and whole scene will be one big object <img src="/wp-content/uploads/invision_emoticons/sad.png" alt="” data-emoticon=”” srcset=”/wp-content/uploads/invision_emoticons/sad@2x.png 2x” width=”20″ height=”20″> [/quote’]
Maybe I can rip the dam for you? You need a dam mode?
August 6, 2012 at 4:25 pm #12807I made some research, and I decided… I only need to insert model of dam (prehrada01) to Zmodeler and made interior around it. Can you do this for me, please? <img src="/wp-content/uploads/invision_emoticons/smile.png" alt="
” data-emoticon=”” srcset=”/wp-content/uploads/invision_emoticons/smile@2x.png 2x” width=”20″ height=”20″>
okay, I tried to rip scene with 3D ripper DX but it’s always deformed, rotated or in very bad scale…
August 6, 2012 at 5:03 pm #12809I will rip dam for you. Interrior must be inserted in MWE.
August 6, 2012 at 5:12 pm #12810Thanks <img src="/wp-content/uploads/invision_emoticons/smile.png" alt="
” data-emoticon=”” srcset=”/wp-content/uploads/invision_emoticons/smile@2x.png 2x” width=”20″ height=”20″> I only need to insert dam model to Zmod, becaouse dimensions and shapes of interior which I’m gonna create.
I also realized, how to convert scene from VHE to Mafia.
I created scene in VHE, then I exported it as a .DXF, imported .DXF into 3DSmax, exported as a .3DS and the opened it in Zmodeler. So complicated…
August 10, 2012 at 2:20 pm #13074August 10, 2012 at 10:27 pm #13104Nice interiors Kirov
-
AuthorPosts
You must be logged in to reply to this topic.