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creating interiors mafia 1

Home / Forums / Modders Corner / Mafia Editing / Mod Help / creating interiors mafia 1

60 replies
13 years, 6 months ago
#14590

Ok Kirov,a bit too late but done.Asa managed to do something about it and its now playable <img decoding=” data-emoticon=”” srcset=”/wp-content/uploads/invision_emoticons/smile@2x.png 2x” width=”20″ height=”20″>

Here are the screens.Its a good map for WW1.It will need a little edit with Zmod to cover the empty space though.

 

[img]//i47.tinypic.com/1e80f9.jpg&key=b5c6f367994ab8a69ab150846ee648b471eb9b9b2f15d1fb124967f433631c84[/img]

 

[img]//i48.tinypic.com/3149tmw.jpg&key=56be489e0938ffacfe498a0205e3407f8a1320d0d4849b4e129f9fb3278f7ceb[/img]

13 years, 6 months ago
#14591

Ok Kirov,a bit too late but done.Asa managed to do something about it and its now playable <img decoding=” data-emoticon=”” srcset=”/wp-content/uploads/invision_emoticons/smile@2x.png 2x” width=”20″ height=”20″>

Here are the screens.Its a good map for WW1.It will need a little edit with Zmod to cover the empty space though.

 

[img]//i47.tinypic.com/1e80f9.jpg&key=b5c6f367994ab8a69ab150846ee648b471eb9b9b2f15d1fb124967f433631c84[/img]

 

[img]//i48.tinypic.com/3149tmw.jpg&key=56be489e0938ffacfe498a0205e3407f8a1320d0d4849b4e129f9fb3278f7ceb[/img]

Wonderful :woohoo: I can give you sime trees, static weapon, wrecked cars, planes, corpses.

13 years, 6 months ago
#14592

Thanks.I could use some static mg from WW1.The cars and planes would be silly here <img decoding=” data-emoticon=”” srcset=”/wp-content/uploads/invision_emoticons/tongue@2x.png 2x” width=”20″ height=”20″> .

I think in case of corpses.Best would be if we re-texture some models into ww1 soldiers and i can add a command to them to die once they spawn.It will be more natural laugh.png

Could we use textures from necrovision?

13 years, 6 months ago
#14594

Thanks.I could use some static mg from WW1.The cars and planes would be silly here <img decoding=” data-emoticon=”” srcset=”/wp-content/uploads/invision_emoticons/tongue@2x.png 2x” width=”20″ height=”20″> .

I think in case of corpses.Best would be if we re-texture some models into ww1 soldiers and i can add a command to them to die once they spawn.It will be more natural laugh.png

Could we use textures from necrovision?

 

Textures of soldiers? I think no. In Necrovision textures are very low-rez. About WW1 weapon: I have Maxim MG.08 (German Maxim), Lewis LMG, Hotchkiss M1914, Lee-Enfield rifle, Mauser G98, Mosin sniper rifle, Luger P08, Mauser C96 Red 9, MP18 etc. I can cinvert some of this not a static, but as usable weapon.

13 years, 6 months ago
#14613

Hey Kirov, I want to ask you something, if you don’t mind <img decoding=” data-emoticon=”” srcset=”/wp-content/uploads/invision_emoticons/smile@2x.png 2x” width=”20″ height=”20″> I’m going to try modelling some interiors. I have so much experiences with Valve Hammer Editor, I also tried modelling terrain in it and it was awesome. Is there a chance to connect VHE and Zmodeller?

And also, is there any software (instead of Zmodeler) which can natively work with Mafia 4DS files? I’d like to create new scene, but I need some parts of city and countryside, which are stored in their scene.4DS files. But Zmod always crashes, when I’m trying to load that big files into it.

13 years, 6 months ago
#14616

I’m going to try modelling some interiors. I have so much experiences with Valve Hammer Editor’ date=’ I also tried modelling terrain in it and it was awesome. Is there a chance to connect VHE and Zmodeller? [/quote’]

Yes. I will write a tutorial about it.

 

And also’ date=’ is there any software (instead of Zmodeler) which can natively work with Mafia 4DS files?[/quote’]

No. H&D2 4ds can be imported to 3dsMax, but not a Mafia 4ds.

 

I’d like to create new scene’ date=’ but I need some parts of city and countryside, which are stored in their scene.4DS files. But Zmod always crashes, when I’m trying to load that big files into it.[/quote’]

You have a two ways:

 

1) Work in 3DS;

2) Maybe 4ds Unlocker can help you.

13 years, 6 months ago
#14617

So first, I’m trying to create interior of dam in contryside. I think, that best way is to open FREEKRAJINANOC scene.4ds, delete everything expect of dam and objects around it, and model interior in Zmodeler.

But, I unlocked 4DS, but Zmodeler still don’t want to import it <img decoding=” data-emoticon=”” srcset=”/wp-content/uploads/invision_emoticons/sad@2x.png 2x” width=”20″ height=”20″> It does nothing for five minutes with CPU load on 100% <img decoding=” data-emoticon=”” srcset=”/wp-content/uploads/invision_emoticons/sad@2x.png 2x” width=”20″ height=”20″>

13 years, 6 months ago
#14618

Well, you must load freekrajinanoc to MWE ant use 3D Ripper DX to rip DAM scene. You can also use another 3d ripper: Game assasin or DX ripper by Black_Ninja.

13 years, 6 months ago
#14619

I’ll try it. But it’s comlicated for me, cause I’ll have to retexture it and whole scene will be one big object <img decoding=” data-emoticon=”” srcset=”/wp-content/uploads/invision_emoticons/sad@2x.png 2x” width=”20″ height=”20″>

13 years, 6 months ago
#14621

I’ll try it. But it’s comlicated for me’ date=’ cause I’ll have to retexture it and whole scene will be one big object <img decoding=” data-emoticon=”” srcset=”/wp-content/uploads/invision_emoticons/sad@2x.png 2x” width=”20″ height=”20″> [/quote’] 

Maybe I can rip the dam for you? You need a dam mode?

13 years, 6 months ago
#14622

I made some research, and I decided… I only need to insert model of dam (prehrada01) to Zmodeler and made interior around it. Can you do this for me, please? <img decoding=” data-emoticon=”” srcset=”/wp-content/uploads/invision_emoticons/smile@2x.png 2x” width=”20″ height=”20″>

okay, I tried to rip scene with 3D ripper DX but it’s always deformed, rotated or in very bad scale…

13 years, 6 months ago
#14624

I will rip dam for you. Interrior must be inserted in MWE.

13 years, 6 months ago
#14625

Thanks <img decoding=” data-emoticon=”” srcset=”/wp-content/uploads/invision_emoticons/smile@2x.png 2x” width=”20″ height=”20″> I only need to insert dam model to Zmod, becaouse dimensions and shapes of interior which I’m gonna create.

I also realized, how to convert scene from VHE to Mafia.

I created scene in VHE, then I exported it as a .DXF, imported .DXF into 3DSmax, exported as a .3DS and the opened it in Zmodeler. So complicated…

13 years, 6 months ago
#14844
13 years, 6 months ago
#14874

Nice interiors Kirov

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