Reply To: Animation for human entity

Bank Notes: 510
February 5, 2012 at 7:28 am #9821

? ??? ? ??? ?????? ??? ????? ??? ?? ?? ??? ?????, ??? ??? ??? ??? ??????.

 

ply=game.game:GetActivePlayer()

ply:SetControlStyle(enums.ControlStyle.LOCKED)

DelayBuffer:Insert(function(l_1_0)ply:AnimPlay(“sc_phone_NPC_in”, false)end,{l_1_0},500,1,false)

DelayBuffer:Insert(function(l_1_0)ply:AnimPlay(“sc_phone_diall”, false)end,{l_1_0},3300,1,false)

DelayBuffer:Insert(function(l_1_0)ply:AnimPlay(“sc_phone_gest_j”, false)end,{l_1_0},8000,1,false)

DelayBuffer:Insert(function(l_1_0)ply:SetControlStyle(enums.ControlStyle.FREE)end,{l_1_0},10000,1,false)