Home / Forums / Modders Corner / Mafia Scene Modders / Matteo’s Mods / Next Project: Capoletti 1922

Viewing 15 posts - 1 through 15 (of 22 total)

Next Project: Capoletti 1922

Home / Forums / Modders Corner / Mafia Scene Modders / Matteo’s Mods / Next Project: Capoletti 1922

21 replies
13 years, 4 months ago
#6564

I have done almost no work on it as of this point, except an Idea and a Video

 

[youtube:16yhm5bg]http://www.youtube.com/watch?v=Y1heAM8H74I[/youtube:16yhm5bg]

13 years, 4 months ago
#15783

Awesome!

13 years, 4 months ago
#15785

Good Luck!

13 years, 4 months ago
#15786

good mafia 2 mods will always be appreciated.

13 years, 4 months ago
#15789

good mafia 2 mods will always be appreciated.

 

 

I did two when it first come out, Redemption Mod and Vito’s Vendeta (a simple skin and voice change) when I relaized the game was not modable like the first…I gave up

13 years, 3 months ago
#15914

Alright, we are at the very beginnning this, I am building a new city , or rather neighbothood for this mod. Everything will be much smaller, closer.

 

Again and Shamelessly my inspiration for this is the early section of God Father 2

 

But my neighborhood will be a waterfront neighborhood

 

 

 

I started with mise02-ulicka which I moved to the tutorial file, although that might change. and i removed EVERYTHING but the roads sidewalks people and cars, the ground you see here, is not what will be seen, except in various and sundry wholes in the scenery, I didn’t want anyone to see blue sky between buildings.

[img]//www.capolettifamily.com/bb1.jpg&key=e263e59935b8e316255eb39bac8c7c43aec28e423716c11e2925c5783ca56d88[/img]

 

The Waterfront will play a big role in the game so i faked one in for the moment, I doubt it will stay quite like this

[img]//www.capolettifamily.com/bb2.jpg&key=a34e121e6c005a3bc83a23a71ff96786d2c417014a5b54c837adcda79878a0c2[/img]

[img]//www.capolettifamily.com/bb3.jpg&key=407860725fc5285b47ea828821202c7c4aea3eb71685569bf83f0f195c484e80[/img]

 

So this is the base, from which Capoletti 1922 will rise

13 years, 3 months ago
#15915

I’m looking forward to seeing the progress of the mod. Looks like it’s gonna be awesome! <img decoding=” data-emoticon=”” srcset=”/wp-content/uploads/invision_emoticons/smile@2x.png 2x” width=”20″ height=”20″> Wish you luck, Matteo!

13 years, 3 months ago
#15919

Woah, i look forward to this

13 years, 3 months ago
#15954

Okay an update on the city building for Capoletti 1922

 

I have moved the water front forward, but its not all there yet

 

Details Details Details

 

[img]//www.capolettifamily.com/wf1.jpg&key=852805a02ff16f4cc3487e786c55a602283890c3cc5f70d2ab7bd48da98d4a66[/img]

 

Took out the grass parking strip and curb here, but I need to finish the street a little better…and the lighting is too bright

 

[img]//www.capolettifamily.com/wf2.jpg&key=71f015799eee263eec1b1258e19cb2e907fd604aeab9cc998aad8f4a1708a8fd[/img]

I refaced the piers to brick, Added wood barriers and of course the buildings. I only going to use smaller buildings to give it a cozier feel. Sidewalks will be in some places, but only the church will have grass parking strips. The trolley tracks will be converted into street freight rail system (simualted, not running) that will run off from off the board to a dockside warehouse. The overheads are already down.

 

[img]//www.capolettifamily.com/wf3.jpg&key=454b043c6ecca9271bb84986ba000fd0a7b5fd432c2958b89dc0ac1e1d1fc445[/img]

 

[img]//www.capolettifamily.com/wf4.jpg&key=da0f2e4be4575328d3469e20d553fabbd944d3a62fd54a74a953a4f19ce7ca18[/img]

 

The mission I am using is limited but amenable to change

13 years, 3 months ago
#15960

Nice! thanks for the update

13 years, 3 months ago
#15964

Keep working! Maybe it will be good mod.

13 years, 3 months ago
#15965

You shouldn’t even doubt this mod is gonna be great, AZZO

13 years, 3 months ago
#15973

Great <img decoding=” data-emoticon=”” srcset=”/wp-content/uploads/invision_emoticons/smile@2x.png 2x” width=”20″ height=”20″>

13 years, 3 months ago
#15978

Detailed screens, and nice idea to make traffic for the town, it makes it more realistic <img decoding=” data-emoticon=”” srcset=”/wp-content/uploads/invision_emoticons/wink@2x.png 2x” width=”20″ height=”20″>

Good work

13 years, 3 months ago
#15998

JOJOXX I am too lazy to make traffic, the mission I am building this off of, already had traffic bigwink.gif

 

 

A Little more of the city is done but I have a lot of work ahead of me,

 

once I lay the base city, then I have to copy it four times, for the four chapters this mod will have

 

In Capoletti 2 I spent a lot of time fussing with non-mission related things, just seeing what I can do

 

well been there done that, don’t need to do the Chicago club or burning building again, So this mod is going to be more like the game

 

A series of Missions in a Series of Chapters, that will lead to rise Of Tomas Capoletti in this neighborhood

 

Here is some more of the town

(The light is still way to harsh, but I’ll get to it)

 

[img]//www.capolettifamily.com/t1.jpg&key=83c76256233fe0d75701c34fb8191467814b30141194ea29263487c283a22380[/img]

 

[img]//www.capolettifamily.com/t2.jpg&key=c01b5e9dade53c8e268a7a2b6c9a2df708fc1a9c51ea5c6618eb629e2b8fc098[/img]

 

[img]//www.capolettifamily.com/t3.jpg&key=aaead6ed53419b501eff9d0ba22cb85bbebc19c3294e74a4d75227b2b828ce5a[/img]

 

[img]//www.capolettifamily.com/t4.jpg&key=db9316d2e09e2b127eb7412ded008e1bda4121eb00e1c4ffa4ecffae34d5a4b9[/img]

 

 

Using the models from the city it doesn’t look all that different, but just enough, and I will be re texturing here and there

Viewing 15 posts - 1 through 15 (of 22 total)
  • You must be logged in to reply to this topic.