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pantera83

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12 years, 6 months ago
#17038

I don’t know how they merged but I got the basic_anim2.sds.

12 years, 6 months ago
#17028

Or re-upload the file?

12 years, 6 months ago
#17026

Hi I was wondering if some one new how to edit the basic_anim2 file? I tryed to download, the edited file with worker_pissing and prisoner_showering but it is not valid anymore, could some one please help?

12 years, 6 months ago
#17024

thanks for the help..

12 years, 6 months ago
#17023

Hi, I’m looking for the basic_anim2.sds edited file with the ability to play the worker_pissing and the prisoner_shower, the file that was uploaded is no longer valid. If some could possibly re-upload it i would be grateful, or if some one could explain to me how to intergrate animations into basic_anim2.sds that also would be great, thanks.

12 years, 6 months ago
#17004

ply=game.game:GetActivePlayer()

ply:SetControlStyle(enums.ControlStyle.LOCKED)

DelayBuffer:Insert(function(l_1_0)ply:AnimPlay(“sc_service_motor_look”, false)end,{l_1_0},500,1,false)

DelayBuffer:Insert(function(l_1_0)ply:AnimPlay(“sc_service_motor_stat”, false)end,{l_1_0},2500,1,false)

DelayBuffer:Insert(function(l_1_0)ply:AnimPlay(“sc_service_motor_in”, false)end,{l_1_0},5000,1,false)

DelayBuffer:Insert(function(l_1_0)ply:AnimPlay(“sc_service_motor_loop”, false)end,{l_1_0},6800,1,false)

DelayBuffer:Insert(function(l_1_0)ply:AnimPlay(“sc_service_motor_loop”, false)end,{l_1_0},9000,1,false)

DelayBuffer:Insert(function(l_1_0)ply:AnimPlay(“sc_service_motor_loop”, false)end,{l_1_0},11000,1,false)

DelayBuffer:Insert(function(l_1_0)ply:AnimPlay(“sc_service_motor_out”, false)end,{l_1_0},13000,1,false)

DelayBuffer:Insert(function(l_1_0)ply:SetControlStyle(enums.ControlStyle.FREE)end,{l_1_0},15000,1,false)

12 years, 6 months ago
#17003

Hi everyone, I’m having alittle trouble with a animation, I’m trying to do motor service animation, it begins when i hit F5 but all he does is look at motor, he does not pull out the wrench and all of that he just looks, can anyone see what is wrong here?