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Little Psycho

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14 years, 2 months ago
#8673

wow, you’re 62 years old and play video games? that’s kinda amazing, most of people born any later than 1980 don’t manage to handle PCs well.

very nice find, it will definitely help

14 years, 3 months ago
#8418

airbreak…

 

anyways this doesn’t seem to be a mod, the guy just entered it with simple lua console command (that enables noclip/flying thru walls/whatever you call it)

i would give you the command myself but MS.com is down and I didn’t use itÃâà myself enough times to remember the command.

14 years, 3 months ago
#8314

here’s how it works

 

the melee weps data is still in the game, however if you attempt to spawn a melee weapon, it won’t work. this is probably due to 2K ‘disabling’ melee weapons, by making weapons with those ID NOT work.

 

if you open up the weapon data thingy, it’s like:

IDÃâà Name

0 – this is basicly fist.

4 – Colt 1911

22 – Knife

 

you can use SDS explorer to see how it looks like… very similar

 

now I think what Andrashi did is replacing ‘fist’ with ‘knife’. This way on his videos, everyone had knife (he had to restart the game many times to film it all, due to constantly changing weapons.tbl)

 

so weapon ID 0 becomes knife…weapon ID 22 becomes fist…

 

I’m also unsure but he might have replaced guns with melee weapons, although I doubt it

 

so in short, theres no ‘good’ solution to put melee weapons in playable state in game

14 years, 3 months ago
#8313

he prolly isn’t going to add it to freeride because he’s trying to save up space (theres limit for freeride file space, if he adds too many features it will crash)

 

 

How do you know that ? I think you’re lying and eXisten will add it. That’s all from me.

 

By the way, I asked eXisten and I want his answer, not yours.

Cause I was smart enough to read his topic, not just the last page. He said it himself.

and yeah sorry for my terrible sin, I shall never take his glory and answer common sense questions directed to him againÃâà :-X

edit: and btw Mike, there’s no way to add it while Vito’s idle, yet. Since there’s no opcode/command to detect if you’re moving or not, what you could do is auto-enable it at restaurants and such, by checking if Vito passed a checkpoint you’d put on the map (no, it wouldn’t show up literally, the checkpoint i mean) eXisten correct me if I’m wrong.

14 years, 3 months ago
#8290

he prolly isn’t going to add it to freeride because he’s trying to save up space (theres limit for freeride file space, if he adds too many features it will crash)

 

anyways could you please give us the code so we can activate it ourselfs? thanks

oh and link to injector would be useful too…last version i saw was at ms.com yet it’s down now