- This topic has 50 replies, 10 voices, and was last updated 13 years, 5 months ago by .
Road.bin Editor
I hope too.
2djbozkosz, thanks a lot!!
Just amazing tool!! At least somebody does it!!
” data-emoticon=”” srcset=”/wp-content/uploads/invision_emoticons/smile@2x.png 2x” width=”20″ height=”20″>
But I have some advice:
It would be better to add a horisontal and a vertical scrollings to point’s map. For example in my resolution of 1024×768 pixels it’s useless
” data-emoticon=”” srcset=”/wp-content/uploads/invision_emoticons/smile@2x.png 2x” width=”20″ height=”20″> . Or, maybe, place it into the separate window (like in CHE)…
2djbozkosz, thanks a lot!!
Just amazing tool!! At least somebody does it!!
” data-emoticon=”” srcset=”/wp-content/uploads/invision_emoticons/smile@2x.png 2x” width=”20″ height=”20″>
But I have some advice:
It would be better to add a horisontal and a vertical scrollings to point’s map. For example in my resolution of 1024×768 pixels it’s useless
” data-emoticon=”” srcset=”/wp-content/uploads/invision_emoticons/smile@2x.png 2x” width=”20″ height=”20″> . Or, maybe, place it into the separate window (like in CHE)…
Thanks to your advice, I try it implement in a new version
” data-emoticon=”” srcset=”/wp-content/uploads/invision_emoticons/smile@2x.png 2x” width=”20″ height=”20″>
It’s a very nice tool djbozkosz, very complex though – might take me a while to work out how to implement new traffic patterns!
If somebody will be have any troubles with showing points in the game, I captured a little tutorial:
[youtube:2rbi1kau]
[/youtube:2rbi1kau]
If somebody will be have any troubles with showing points in the game, I captured a little tutorial:
[youtube:17zld706]
[/youtube:17zld706]
Nice one!!
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