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police siren and lights
if you wanna start modding this may help:
basic of modding:
http://rubymafiamods.forums-free.com/how-to-mod-mafia-tutorial-t9.html
basic of scripting:
http://rubymafiamods.forums-free.com/the-basics-of-scripting-tutorial-t10.html
list of particles:
http://rubymafiamods.forums-free.com/list-of-particles-t35.html
list of animations:
http://rubymafiamods.forums-free.com/list-of-animations-short-list-t45.html
script references, you can find all commands here:
http://rubymafiamods.forums-free.com/script-references-list-warning-very-big-list-t33.html
For Mafia 1, use RDM
But in Mafia 2, press . or ,
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thanks!! what is RDM? and yeah i have mafia 2 for xbox 360, in my top 10 games ever made, especially with joe’s adventures for the free mode capability
also, i have a realistic traffic and different road and pavement texture pack, will RDM interfere or should it be ok? thanks for your help so far!!
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hey guys, I just tried RDM and although I was unsure it would work, it does! there’s just a few things – firstly, the police car siren annoyed me, so I pasted in my backed-up copy of sirene1 The original works well but as the siren sounds it plays the 3 second file and there is a tiny but noticeable pause before it plays again, like waahh..waahh..waahh…you catch my drift. This also happens with the ambulance and fire engine, any suggestions on how to get rid of the pause? I think when a siren gets quieter it’s called a decay, these sounds seem to need a longer decay. if the file was longer and started and ended more quietly I think that that would fix it
secondly, the ambulance flashing lights don’t seem to work, but that’s no big thing. Thirdly I can’t seem to figure out how to map the turn signals to keys
thanks again so much for your help and sorry for replying so much haha
hoope u ever gonna do good mod
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