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Fletcher class destroyer

Home / Forums / Modders Corner / Mafia Editing / Mafia mods / Fletcher class destroyer

15 replies
13 years, 5 months ago
#6665
13 years, 5 months ago
#15048

??? ??? ? ?? ?? ??? ??? ??? ??? ? ??? ?????? ? ??? ? ??? ???? ? ??? ?? 1?

13 years, 5 months ago
#15049

Kermes, ??? . ? ??? ??? ??? ??? ??? ?? ??? ? ??? ??. ??? ??? ??? ??? ??? ?, ??? ? ??? ???????? ?? ??? ???.

13 years, 5 months ago
#15051

Very nice kirov <img decoding=” data-emoticon=”” srcset=”/wp-content/uploads/invision_emoticons/biggrin@2x.png 2x” width=”20″ height=”20″>

13 years, 5 months ago
#15054

I don’t want to sound a pain,

but to avoid any confusion or misunderstanding I would ask to keep the general boards in English and other languages to their respective boards. Thanks <img decoding=” data-emoticon=”” srcset=”/wp-content/uploads/invision_emoticons/smile@2x.png 2x” width=”20″ height=”20″>

 

Screenshots look great! Is it a conversion or did you make it yourself?

13 years, 5 months ago
#15055

I agree with you, Mr Robville <img decoding=” data-emoticon=”” srcset=”/wp-content/uploads/invision_emoticons/smile@2x.png 2x” width=”20″ height=”20″>

 

That’s very nice model, thanks Kirov <img decoding=” data-emoticon=”” srcset=”/wp-content/uploads/invision_emoticons/wink@2x.png 2x” width=”20″ height=”20″>

13 years, 5 months ago
#15057

I don’t want to sound a pain,

but to avoid any confusion or misunderstanding I would ask to keep the general boards in English and other languages to their respective boards. Thanks <img decoding=” data-emoticon=”” srcset=”/wp-content/uploads/invision_emoticons/smile@2x.png 2x” width=”20″ height=”20″>

Same, I can’t help otherwise <img decoding=” data-emoticon=”” srcset=”/wp-content/uploads/invision_emoticons/biggrin@2x.png 2x” width=”20″ height=”20″>

13 years, 5 months ago
#15060

Screenshots look great! Is it a conversion or did you make it yourself?

 

It’s a conversion from Silent Hunter 4. I try to make my personal model of USS Fletcher, but this model is very Hi-poly for Mafia.

13 years, 5 months ago
#15061

You can take the LS3D engine to pretty high limits.

I added the whole exterior of the Titanic (Roughly 1.5 million polygons) including it’s dock to the city and I didn’t experience any notable framedrop.

 

 

[img]//media.moddb.com/images/mods/1/12/11557/game_2011-10-19_21-36-28-79.jpg&key=355460f0a8a53ca9943579dc748b4469eacfc8041bda8099bbbaebd114b41946[/img]

 

 

So when it’s below 1 Million polygons you should be fine <img decoding=” data-emoticon=”” srcset=”/wp-content/uploads/invision_emoticons/wink@2x.png 2x” width=”20″ height=”20″>

13 years, 5 months ago
#15082

Great model! Would you mind if I incorporated it into my Violetti Mod’s fleet mission?

13 years, 5 months ago
#15087

Great model! Would you mind if I incorporated it into my Violetti Mod’s fleet mission?

 

I can give you original *.z3d file.

13 years, 5 months ago
#15088

I’d like that very much, thank you.

13 years, 5 months ago
#15169
13 years, 5 months ago
#15170

I’ve reached limits of my PC many time, but I din’t reach LS3D limit <img decoding=” data-emoticon=”” srcset=”/wp-content/uploads/invision_emoticons/biggrin@2x.png 2x” width=”20″ height=”20″>

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