Reply To: AUTOSAVE PROBLEM

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February 5, 2012 at 1:00 pm #9836

sorry crazypreacher i forgot to set the topic <img decoding=” data-emoticon=”” srcset=”/wp-content/uploads/invision_emoticons/biggrin@2x.png 2x” width=”20″ height=”20″> :whistle:

Yeh darren you are right, you always know how to help <img decoding=” data-emoticon=”” srcset=”/wp-content/uploads/invision_emoticons/smile@2x.png 2x” width=”20″ height=”20″> .the mission i used didnt have the start script so ive created one but it works.In the mission i am using,Ive deleted the mission scripts so i can have the location which was used in that mission in my mod and than ive coppied it into tutorial folder.And the autosaving works:

dim_act 1

dim_flt 1

findactor 0,”Tommy”

 

human_set8slot 0,1

autosavegame 5000

 

But one problem still remains,do you think its fixable?Those few textures like garage doors,gate are invisible.Maybe cause it was used in that mission the gate was kicked out and the garage doors were destroyed.Its mission “mise07b-chuligani” to be correct.So shall i delete them to not ruin the effect or its fixable somehow?And thanks again