Reply To: The Titanic Mod By Mr.Robville

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Bank Notes: 2,000
September 19, 2011 at 5:18 pm #8146

Thanks!

as a small sneak peak of what’s placed ingame:

[img]//i102.photobucket.com/albums/m104/mrr_03/game2011-09-1919-12-42-15.jpg&key=2e8f461ba747a828ad4f3e502a6e3b362dd6942a5ddf6bf1a2f5a6e18f0ce71a[/img]

 
current framerate:

60+ FPS

the sea is animated, only the ship’s wakes need to be added but for some reason the game keeps crashing when inserting the animated textured model.

half of the objects are inserted now, so 60+ FPS at 500.000 polygons is good news.

tested with:

CPU – Intel I7 2.8 GHZ quad core with hyperthread (M1 does not support multicore rendering, so only the 2.8GHZ matters)
GPU – AMD Radeon HD 5700 1GB
RAM – 8GBÃâà DDR3 (only 3 is neccesairy i think, depending on your system)
Windows 7 64Bit

 

The lighting is kinda plain at the moment, that’s because only 2 lights are added, there will be more added later on. this has low priority.