Reply To: Creating Mafia scenes in Valve Hammer Editor – TUTORIAL
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It’s a little bit complicated… BSP file cannot be edited’ date=’ editable HL maps files are .rmf or .map … BSP file is a result of compilation process /it’s something like exe file/. You can use BSP2MAP for decompiling BSP files, but it’s not 100% process, it will deform or destroy whole map. But nothing si impossible and when you have map in good shape, just use wadinclude -half-life-wad -decals.wad and compile BSP file again. Give me an example of map that you want and I’ll try it.
Well, i need a standart SP maps from Half-Life. I think that textures are stored in a specia archive.
