Reply To: Alternative software for lightmaps creating

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August 16, 2012 at 9:58 am #15113

That makes a lot of sense, I can imagine MWE having trouble calculating polygons that are 0 in size.

Strange thing remains though, The models I create in C4d don’t contain those bugs easily. If those kind of issues happen to your model in C4d, you will have a lot more issues to worry about with that geometry.

 

For complex models it would be quite a task to manually run down every polygon.