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August 13, 2012 at 5:15 pm #15017

But then I don’t get it <img decoding=” data-emoticon=”” srcset=”/wp-content/uploads/invision_emoticons/sad@2x.png 2x” width=”20″ height=”20″> I’ve already created lightmap for bike model with 16 000 polygons, but when it’s susposed to create lightmap for wall with only few polygons, it will crash <img decoding=” data-emoticon=”” srcset=”/wp-content/uploads/invision_emoticons/sad@2x.png 2x” width=”20″ height=”20″> What should I do with model, to prevent MWE for crashing? Model is not very complex, could be the problem in material or some kind of shit like that?