Reply To: Realism mod concepts

Bank Notes: 480
April 19, 2012 at 8:45 am #11508

Alrighty, here we go with another interation. I looked into weapon lengths (wikipedia). Let’s see:

 

 

 

 

Beretta 38A

Ãâà 94.6 cm

37.2 in

 

 

Thompson 1928

Ãâà 85.0 cm

33.5 in

 

 

Thompson M1A1

Ãâà 81.0 cm

32.0 in

 

 

MP40 (stock folded)

Ãâà 63.0 cm

24.8 in

 

 

GreaseGun (stock folded)

Ãâà 57.9 cm

22.8 in

 

 

Remington 870

128.0 cm

50.5 in

 

 

M1 Garand

110.0 cm

43.5 in

 

 

Mauser 98k

111.0 cm

43.7 in

 

 

 

 

You are right, MP40 and Grease gun are noticably smaller than the rest of two-handed guns and could be easily hidden in a jacket-type clothing. So let’s add an exception just for these two long guns, that in case of jacket type clothing they can be stored as a “pseudo short weapon” in the inventory, occupying short weapon slot and inducing movement limiting as you are suggesting.

 

I am yet to see if I can affect speed of movement (speed of walking, speed of running). If I can, then I would change restricting conditions on clothes and use the speed of movement as a limiters.

 

Also I remembered that there are much more weather presets than just those used in a freeride. So it would be wise do distinguish just a few remarkable weathers and place all ingame weathers into these categories.

 

Overall check No#1 of the limited inventory design

 

[ul]

[*]underwear

[ul]

[*]Inventory – no slots available

[*]Hands – amount of carried ammunition for currently held weapon limited to one clip max.

[*]General weather restrictions

[ul]

[*]Winter day
– health slowly drops till death

[*]Winter day snow
– health slowly drops till death

[*]Winter night
– health slowly drops till death

[*]Winter night snow
– health slowly drops till death

[*]Summer day
– no restrictions

[*]Summer day rain
– health regeneration disabled

[*]Summer night
– health regeneration slowed to one quarter

[*]Summer night rain
– health regeneration disabled

[/ul]

[/ul]

[*]nojacket

[ul]

[*]Inventory – One slot total. One slot for either a one small weapon or a one special weapon

[*]Hands – amount of carried ammunition for currently held NON-INVENTORY weapon limited to one clip max.

[*]General weather restrictions

[ul]

[*]Winter day
– health regeneration disabled

[*]Winter day snow
– health regeneration disabled

[*]Winter night
– health slowly drops till death

[*]Winter night snow
– health slowly drops till death

[*]Summer day
– no restrictions

[*]Summer day rain
– health regeneration slowed to one quarter

[*]Summer night
– no restrictions

[*]Summer night rain
– health regeneration slowed to one quarter

[/ul]

[/ul]

[*]jacket

[ul]

[*]Inventory – Two slots total. One slot for a one small weapon or one MP40/GreaseGun. Another one slot for a one special weapon.

If player has MP40/GreaseGun holstered in the inventory and has a non-long weapon in hands, then sprinting and obstacle climbing are disabled.

If player has MP40/GreaseGun holstered in the inventory and has a long weapon in hands, then sprinting, running and obstacle climbing are disabled (player forced to walk movment).

[*]Hands – amount of carried ammunition for currently held NON-INVENTORY weapon limited to one clip max.

[*]General weather restrictions

[ul]

[*]Winter day
– health regeneration slowed to one quarter

[*]Winter day snow
– health regeneration slowed to one quarter

[*]Winter night
– health regeneration disabled

[*]Winter night snow
– health regeneration disabled

[*]Summer day
– health regeneration slowed to one quarter

[*]Summer day rain
– no restrictions

[*]Summer night
– no restrictions

[*]Summer night rain
– health regeneration slowed to one quarter

[/ul]

[/ul]

[*]coat

[ul]

[*]Inventory – Three slots total. One slot for a one small weapon. Another one slot for a one special weapon. Another one slot for a one long weapon.

If player has a long weapon holstered in the inventory and has another long weapon in hands, then sprinting and obstacle climbing are disabled.

[*]Hands – no extra limits on amount of carried ammunition for currently held NON-INVENTORY weapon.

[*]General weather restrictions

[ul]

[*]Winter day
– no restrictions

[*]Winter day snow
– no restrictions

[*]Winter night
– no restrictions

[*]Winter night snow
– no restrictions

[*]Summer day
– health regeneration disabled and “drunk effect” present

[*]Summer day rain
– no restrictions

[*]Summer night
– health regeneration slowed to one quarter

[*]Summer night rain
– no restrictions

[/ul]

[/ul]

[/ul]

 

 

Remember and bear in mind that weather restrictions are only SEMI-REALISTIC. Goal of weather restrictions is to make player wear all outfits through the game, not only coat one.