Reply To: Amnesia, shit brix descent

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Bank Notes: 2,000
September 27, 2011 at 7:01 pm #8164

hehe, especially that part when that guy says “oh shit i have a bag of milky ways”

 

the sound design of the game makes it more creapy aswell, as soon as the monster is near, you hear the background music change, and when he sees you and goes after you, you’ll hear the “Terror meter” sound become louder and louder.

 

and to make the game more interesting, you only have a limited supply of lamp oil (you find a few cans during the game) and some candles in the rooms are need to be lid with Tinderboxes which you’ll find aswell but are limited aswell.

 

so when you run out of oil, your screwed.

 

 

The game developers really did a great job on knowing how to play with someones nerves.