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Help with texures
Here is something interesting, you can see the logo I put on the back of the jacket in the mirror but not on the guy.
[img]//i260.photobucket.com/albums/ii22/Warbirds_photos/3-2.jpg&key=beb08905665b4972e7c9656e2c5784110559f5b7c0ee791549e34ac0ef2e52d0[/img]
You do it by editing the 512×512 file instead of the large 1024×1024.
Thanks Mike, great to find this site and get back into this again.
Here is what I have from the greaser player file.
[img]//i260.photobucket.com/albums/ii22/Warbirds_photos/sds1.jpg&key=a1eab8ad4c9897e445dff65ed2ecaad49b2ef43dd9fc00726cdc168ec15fcc27[/img]
This image is the one I edited and the first texture on the list and I think it was a 512 texture.
[img]//i260.photobucket.com/albums/ii22/Warbirds_photos/sds2.jpg&key=ca9ad68107471e05dc9ac90b8a50eb1bf8c35222e77cbd078948f3600db70634[/img]
The 2nd texture is the spec map and this is the 3rd texture that I assume is the bumpmap?
[img]//i260.photobucket.com/albums/ii22/Warbirds_photos/sds3.jpg&key=3a6ba0b82794ce94fd74a7abeac72d058057fc44cdbee19f29c03bd013cadb58[/img]
The 4th texture is a shadow map? It is only light and dark with no detail.
The rest are glass dds
Got it sorted, had the wrong sds tool. All good now.
[img]//i260.photobucket.com/albums/ii22/Warbirds_photos/1-4.jpg&key=2a4b17be4a3492d63e5516b603c05f3915b427a9fdac28a753f6c42357ee565f[/img]
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