Home / Forums / Modders Corner / Mafia Editing / Mod Help / Editing load.def and sky textures?

Viewing 15 posts - 1 through 15 (of 28 total)

Editing load.def and sky textures?

Home / Forums / Modders Corner / Mafia Editing / Mod Help / Editing load.def and sky textures?

27 replies
13 years, 9 months ago
#6971

Hi guys! I’d like to ask, how do I edit load.def? I’m already working on my modification, where you are able to visit game locations. And a second question, is it possible to define used sky files or sky style?

13 years, 9 months ago
#11785

define you mean change the sky?Yes it is.In most scenes the skybox is called in file called “zapad”.All you need to do is change that model best in DCED on the sky you need.

13 years, 9 months ago
#11786

Thank You <img decoding=” data-emoticon=”” srcset=”/wp-content/uploads/invision_emoticons/smile@2x.png 2x” width=”20″ height=”20″> And what about that load.def file? I tried every .def editor and nothing works <img decoding=” data-emoticon=”” srcset=”/wp-content/uploads/invision_emoticons/sad@2x.png 2x” width=”20″ height=”20″>

13 years, 9 months ago
#11787

What do you mean “load.def”?

Specify it <img decoding=” data-emoticon=”” srcset=”/wp-content/uploads/invision_emoticons/tongue@2x.png 2x” width=”20″ height=”20″>

13 years, 9 months ago
#11789

Information about loading screens are stored in tables/load.def file. I’d like to assign loading screens to my missions. I’m sure I already saw a mod, that have it’s own mission folders and edit load.def, so it must be an abilitty to edit it <img decoding=” data-emoticon=”” srcset=”/wp-content/uploads/invision_emoticons/sad@2x.png 2x” width=”20″ height=”20″>

13 years, 9 months ago
#11791

Never heard about it.

Ive created manually cutscenes in scene2.bin by scripting.

And i know that cutscenes are started from a script in missions.But we are not able to edit records.

Only options for cutscenes ive got on mind is to create one manually or start an existing one.

13 years, 9 months ago
#11793

Yeah, there are still lots of things, that aren’t editable yet <img decoding=” data-emoticon=”” srcset=”/wp-content/uploads/invision_emoticons/sad@2x.png 2x” width=”20″ height=”20″>

If anyone knows how to modify load.def, please tell me.

13 years, 9 months ago
#11794

I see it as a text file.So you can edit it with notepad <img decoding=” data-emoticon=”” srcset=”/wp-content/uploads/invision_emoticons/biggrin@2x.png 2x” width=”20″ height=”20″> .

But we have no acces to some things since we dont have the original SDK.So things such as cutscenes are not completely editable.

13 years, 9 months ago
#11805

That would be great <img decoding=” data-emoticon=”” srcset=”/wp-content/uploads/invision_emoticons/wink@2x.png 2x” width=”20″ height=”20″>

13 years, 9 months ago
#11810

I uploaded one, but it is still awaiting approval.

 

But now, here it is http]

13 years, 9 months ago
#11813

This one works only for textdb files <img decoding=” data-emoticon=”” srcset=”/wp-content/uploads/invision_emoticons/sad@2x.png 2x” width=”20″ height=”20″>

13 years, 9 months ago
#11818

And about the sky, you must find which texture (from MAPS folder) is related to colour of the sky.

 

I think that this will help you http://depositfiles.com/files/mz0eqzi5x

13 years, 9 months ago
#11820

I already know it <img decoding=” data-emoticon=”” srcset=”/wp-content/uploads/invision_emoticons/smile@2x.png 2x” width=”20″ height=”20″> But I’m trying to make a mod without corrupting original game files.

13 years, 9 months ago
#11823

I know but you can install it in another location (e.g. Desktop) and check which file represents which sky.

13 years, 9 months ago
#11828

After searching deep in my hard drive, I found scene2.bin research documents. There are skies used in game, hope it will be usefull for somebody too <img decoding=” data-emoticon=”” srcset=”/wp-content/uploads/invision_emoticons/smile@2x.png 2x” width=”20″ height=”20″>

 

o_m_8.4ds Freeride

denjasno2.4ds Freeride – Country

denjasno1.4ds Mission 6

denjasno3.4ds Mission 19.2

noczatazeno1.4ds Night

emeth.4ds Mission 18

zapad1.4ds Mission 2

o_m03.4ds Mission 3

O_m___2.4ds Mission 7

o_m_7a.4ds Mission 7.2

o_m_10.4ds Mission 10

o_m_12.4ds Mission 12

o_m_13.4ds Mission 13

o_m_14.4ds Mission 14

o_m_16.4ds Mission 16

o_m_17.4ds Mission 17

o_m_19.4ds Mission 19

O_m___.4ds Mission 20

O_m___1.4ds unused

Viewing 15 posts - 1 through 15 (of 28 total)
  • You must be logged in to reply to this topic.