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get drunk smoke and sit down mafia 1
i’m not a modder but the games have diferent engines(i think
” data-emoticon=”” srcset=”/wp-content/uploads/invision_emoticons/tongue@2x.png 2x” width=”20″ height=”20″> ) and well…10 years one from another so i don’t think that it is possible
if this:
is possible a simple animations is piece of cake
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NB: But it is not the jukebox .
EDITED:
mafia 1 no mafia 2
sorry when you asked :” is this possible like the lua scripts from mafia 1 to mafia 2? ” I understood the opposite.
mafia 1 no mafia 2
It is possible in a way.There are commands which detects if you pressed a random key(You can see it working in a Tutorial).This “old engine” can even make something like in mafia 2 by changing the walk animation cycle for a certain time.But there are no such when you are smoking a cig and walking in the same time for example iam afraid.
But i think you can lock player by pressing a key and start smoking animation just like in M2.
1)detect a key for example “K”
2)jump to a new label through condition
3)label containing the animation start and end with player lock script.
4)back to normal
It is possible in a way.There are commands which detects if you pressed a random key(You can see it working in a Tutorial).This “old engine” can even make something like in mafia 2 by changing the walk animation cycle for a certain time.But there are no such when you are smoking a cig and walking in the same time for example iam afraid.
But i think you can lock player by pressing a key and start smoking animation just like in M2.
1)detect a key for example “K”
2)jump to a new label through condition
3)label containing the animation start and end with player lock script.
4)back to normal
and how i do that?
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