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Re: [MAFIA 1] Activating the farm area

Home / Forums / Modders Corner / Mafia Editing / Mafia mods / Re: [MAFIA 1] Activating the farm area

20 replies
13 years, 7 months ago
#6781

Hello, does anyone know how to unlock the farm area in the day and night ?

 

What do I need:

 

-> Accurate instruction

-> Tools which would help

-> Removing & adding collision when necessary

 

 

Regards wink.png” data-emoticon=”” srcset=”/wp-content/uploads/invision_emoticons/wink@2x.png 2x” width=”20″ height=”20″>

13 years, 7 months ago
#13600

-> Tools which would help : Mafia World Mission Editor by ASM, BScriptView 4 (or another version) by braingib

-> Removing & adding collision when necessary : Mafia World Mission Editor

13 years, 7 months ago
#13602

First thing you need to do is to decide whether you want the farm area as it appears in Freeride or as it appears in A Trip to the Country. If you want the former, you really just have to remove the invisible wall and then add collisions to whatever is lacking such. I don’t know if the barns and the ground there have collisions in Freeride – but if they don’t, you’ll have to add such unless you want to fall right through the ground. All this can be done in Mafia World Mission Editor.

 

If you want to use the farm area as it appears in A Trip to the Country, you’re in for a much more difficult task. First thing you want to do is to go into your MISSIONS folder, copy whichever folder pertains to the farm sequence in A Trip to the Country and paste it into Downloaded Files. Here, you’ll change the name of it (FARMMISSION, for instance) and paste the folder with the altered name back into MISSIONS. This way you won’t lose your original A Trip to the Country version.

 

Next, go into Mafia World Editor and load FARMMISSION. You’ll have to delete (target them CTRL+3 and hit DEL) all the scripts (look like red little boxes) as well as all persons. You’ll also need to delete the large night sky with lightning texture. After you’ve done this, save (multiple times) and exit Editor and open up BSV 4 (make sure you use 4, 6 tends to crash a lot).

 

In BSV, target the script that says GameInitStart and delete the part that says game_nightmission 1 and hit save underneath the script box. This will make it daytime at the farm. Finally, load FREEKRAJINA in BSV and hit Create > other. Name the script Load Mission or whatever, just make sure you remember it. Don’t worry about its placement yet, just go with the default ones. Hit save and replace the “/////” in the script box with

 

dim_act 5

dim_flt 5

dim_frm 5

findactor 0,”Tommy”

 

detector_waitforuse

wait 2000

change_mission “FARMMISSION”,”Startingpoint”,1

 

Now go into Editor and load FREEKRAJINA. Open your Tools Window and find Load Mission (at the bottom) and jump to it. Target it and then go to the farm entrance, hit CTRL+M (it’s now warped to your position) and place the script on the bridge. Now save (multiple times) and go into FARMMISSION in Editor. Right by the entrance, hit Create Model and name it Startingpoint and put the model to Nothing.i3d. Locate this model (it’ll be a blue box) and place it wherever you want Tommy to start when you load your Farm Mission from Freeride Country.

 

I don’t know if the lights will be completely screwed up in your daytime farm, but at least this will create an enterable daytime farm from Freeride Country.

13 years, 7 months ago
#13603

Nice step by step instruction Lassiter <img decoding=” data-emoticon=”” srcset=”/wp-content/uploads/invision_emoticons/wink@2x.png 2x” width=”20″ height=”20″>

13 years, 7 months ago
#13606

I want simple farm, as it is in Free Ride <img decoding=” data-emoticon=”” srcset=”/wp-content/uploads/invision_emoticons/wink@2x.png 2x” width=”20″ height=”20″>

 

But I can add thunder to it thanks to Darren – he made a mod which adds that feature in Mafia 1.

13 years, 7 months ago
#13607

But how about adding & removing collision ? Which key in MWME is responsible for it ?

13 years, 7 months ago
#13618

CTRL+K.

13 years, 7 months ago
#13625

Ok, I will try tomorrow <img decoding=” data-emoticon=”” srcset=”/wp-content/uploads/invision_emoticons/wink@2x.png 2x” width=”20″ height=”20″>

13 years, 7 months ago
#13711

One more thing – is it enough for MWME to extract maps, models and missions ? Or should I extract some more folders ?

 

When I choose ‘Load mission’ and select FREEKRAJINA, I see this:

 

[img]//i46.tinypic.com/24xdmhe.jpg&key=6455f9e8241557d0c53c714a2b5fd1be857be7f013ab7cdcdee85e60a272d3a8[/img]

 

 

But when I load FREEKRAJINA NOC, I see this:

 

[img]//i49.tinypic.com/1d6ip.jpg&key=60a4cd81b0ec5ce09638dc93cbfa8ee99ad62a1b76eaa99fc64d33219ed1df6b[/img]

 

 

Am I doing sth wrong ? <img decoding=” data-emoticon=”” srcset=”/wp-content/uploads/invision_emoticons/wink@2x.png 2x” width=”20″ height=”20″>

13 years, 7 months ago
#13715

One more thing – is it enough for MWME to extract maps, models and missions ? Or should I extract some more folders ? 

When I choose ‘Load mission’ and select FREEKRAJINA, I see this:

 

[img]//i46.tinypic.com/24xdmhe.jpg&key=6455f9e8241557d0c53c714a2b5fd1be857be7f013ab7cdcdee85e60a272d3a8[/img]

 

 

But when I load FREEKRAJINA NOC, I see this:

 

[img]//i49.tinypic.com/1d6ip.jpg&key=60a4cd81b0ec5ce09638dc93cbfa8ee99ad62a1b76eaa99fc64d33219ed1df6b[/img]

 

 

Am I doing sth wrong ? <img decoding=” data-emoticon=”” srcset=”/wp-content/uploads/invision_emoticons/wink@2x.png 2x” width=”20″ height=”20″>

 

I get this, on most missions, except free ride and tutorial confuse.gif??:

13 years, 7 months ago
#13717

And ? Do you know what to do with this ? <img decoding=” data-emoticon=”” srcset=”/wp-content/uploads/invision_emoticons/wink@2x.png 2x” width=”20″ height=”20″>

13 years, 7 months ago
#13719

Nope <img decoding=” data-emoticon=”” srcset=”/wp-content/uploads/invision_emoticons/unsure@2x.png 2x” width=”20″ height=”20″> I was going to post the same question…

13 years, 7 months ago
#13727

The reason why you cant see anything is that mission isnt set to center (X,Y,Z=0).

Solution: In menu Tools click on Tool Window and select some object inside of it. Then just hit button “Jump to”.

13 years, 7 months ago
#13730

But what’s the name of the farm on that list ?

13 years, 7 months ago
#13737

Farm is not one object.Almost everything in that list is part of that area.Like houses,boxes etc..

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