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Developer (debugging) mode on.

Home / Forums / Modders Corner / Mafia Editing / Mafia mods / Developer (debugging) mode on.

3 replies
13 years, 5 months ago
#6643

Does somebody know, how to turn on the debugging mode in Mafia?

There are script, that sends debug texts to game and I’d like to read them smile.png” data-emoticon=”” srcset=”/wp-content/uploads/invision_emoticons/smile@2x.png 2x” width=”20″ height=”20″>

13 years, 5 months ago
#15276

Does somebody know, how to turn on the debugging mode in Mafia?

There are script, that sends debug texts to game and I’d like to read them <img decoding=” data-emoticon=”” srcset=”/wp-content/uploads/invision_emoticons/smile@2x.png 2x” width=”20″ height=”20″>

 

I don’t know how do it, but when I’m debugging scripts I create some debug strings in textdb_xx.def file and I use console_addtext nnnn command, where nnnn is the ID in textdb_xx.def file.

13 years, 5 months ago
#15313
Does somebody know, how to turn on the debugging mode in Mafia?

There are script, that sends debug texts to game and I’d like to read them <img decoding=” data-emoticon=”” srcset=”/wp-content/uploads/invision_emoticons/smile@2x.png 2x” width=”20″ height=”20″>

 

I don’t know how do it, but when I’m debugging scripts I create some debug strings in textdb_xx.def file and I use console_addtext nnnn command, where nnnn is the ID in textdb_xx.def file.

 

You can also use entity_script ssss command, where ssss is the string (directly, not ID) whitout quotations.

It displays new window, but this command works only in human scripts, not standard scripts.

13 years, 5 months ago
#15314

Thank You, I solved it via console_addtext.

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