Reply To: Some problem in setting Franceska as bodyguard

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Bank Notes: 2,860
August 14, 2012 at 3:18 pm #15040

Here is my way:…

your way it completely copied my script “Freeride Mafia II recollection”

 

http://www.youtube.com/watch?v=SqRjES03b-8

 

using the injector

you can perform anywhere in the city(summer)

DelayBuffer:Insert(function(l_1_0)CommandBuffer:Insert(l_6_0,{

function(l_1_0)game.game:SoundFadeOut(50)return game.hud:FaderFadeOut(50)end,

function(l_2_0)return game.sds:ActivateStreamMapLine(“buhviprocSkyChange”)end,

function(l_3_0)game.gfx:SetWeatherTemplate(“DT11part03”)

Ses=game.entitywrapper:GetEntityByName(“FranceskaSestra”)Ses:Activate()

Ses:SetPos(Math:newVector(0,0,0))Ses:InventoryAddWeapon(11,250)

Ses:SetAggressivity(enums.AI_Aggressivity.HearGunshot)

Ses:SetCarAttackPermission(true)Ses.invulnerability=true

game.navigation:RegisterHumanEntity(“FranceskaSestra”)

game.navigation:RegisterIconEntity(“FranceskaSestra”,0,10,”0062020006″,true)

Ses:Follow(game.game:GetActivePlayer(),”RUN”,2,4)game.traffic:OpenSeason(140)end,

function(l_4_0)game.game:SoundFadeIn(50)return game.hud:FaderFadeIn(50)end})end,{l_1_0},100,1,false)