Reply To: The Titanic Mod

Bank Notes: 1,740
June 22, 2012 at 12:13 am #13065

Long time no updates here. I got something new to show bigwink.gif :cheer:

A moment ago I finished the model of the 1st class lounge:

 

[img]//i102.photobucket.com/albums/m104/mrr_03/Lounge4.jpg&key=e7ee7d6f14b81cc9859b5fc7ead1772481097581b30097447c0eb82deff84b5c[/img]

[img]//i102.photobucket.com/albums/m104/mrr_03/Lounge3.jpg&key=743353e4a74495da0ae6ac4af3f4429bf6c9e98e7dfd11dfcec99a2ae2375a49[/img]

[img]//i102.photobucket.com/albums/m104/mrr_03/Lounge2.jpg&key=6b4e88490a5fa185faab6ac53fa32f8ea63c10a5c3087f8dfe14954d433d85bb[/img]

[img]//i102.photobucket.com/albums/m104/mrr_03/Lounge1.jpg&key=21aaf05eaf5a6245485442bd6564182d7eb4b581eca325537511263ecfb97ffc[/img]

 

It took some time to get some decent accuracy to this room, but I’m quite satisfied with the result!

This model now has 163.757 polygons.

 

Lol 100k polygons? Wouldn’t that be insane for lower-end systems?