Reply To: Realism mod concepts

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April 17, 2012 at 3:35 pm #11471

Right

 

About the weather.this is good idea man.So player cant just take a coat everytime because he gets another disabling.

 

On the other hand in summer player cant take a rifle weapon type with him without another restriction.

How about we take a little detail to the rifle weapon types if you know what i mean.Grease gun must be treated different than a rifle or a shotgun for example.Grease gun is a small weapon.How about we will allow just this weapon to holster in the jacket.And edit the recoil and the number of clips.

You know it is realistic cuz its a small weapon,smaller than a tommygun for example.You should make this mod realistic but you shouldnt limit player as much as possible in this if you get my point.

 

Btw on the video that you have posted before i saw that you can edit and change the walk animation cycle when player gets hit which is good.“coat – permanent heavy dizziness and health regen disabled”,”jacket – permanent light dizziness (light drunk effect)”-It may be more realistic and less annoying if you could manage to slower or change the walk animation cycle and edit Vitos jumping and sprinting skills.Maybe when its summer and wearing a jacket would just limit these and coat would cause a light drunk effect too.That would be a lot more realistic.

 

What do you think about it?