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eXistenZ34 please can you make this mod also for winter season?
Yes i’ve tried it with injector but it did not work.
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Thank you. Next time i will do it thoroughly.
O M G
Someone stole my mod!
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…and he put it here:
I’m sorry…just now i see. It’s fixed already.
Thank you but i have it with other programs.
I’ve already learned it. 
vitoa1.sds. it does not work in the “city” folder or in the “shops”. Help me please.
To me it does not work.
” data-emoticon=”” srcset=”/wp-content/uploads/invision_emoticons/sad@2x.png 2x” width=”20″ height=”20″> Everything i did as instructed. Please help.
??:
Where do i copy this file?: :dry:
Thanks man.
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Thank you eXistenZ34.
You are more experienced than me.
I’m just learning.
Not, still you wanted. ![]()
Hi, it is this.
You can change the player model anytime, anywhere.
100% working.
ply=game.game:GetActivePlayer()
if i==nil then i=0 end i=i+1 if i==13+1 then i=1 end
DelayBuffer:Insert(function(l_1_0)if i==1 then game.game:ChangePlayerModel(“vitarmy”)end end,{l_1_0},250,1,false)
DelayBuffer:Insert(function(l_1_0)if i==2 then game.game:ChangePlayerModel(“vitksl2”)end end,{l_1_0},250,1,false)
DelayBuffer:Insert(function(l_1_0)if i=
then game.game:ChangePlayerModel(“vitnah_t”)end end,{l_1_0},250,1,false)
DelayBuffer:Insert(function(l_1_0)if i==4 then game.game:ChangePlayerModel(“vitoveral”)end end,{l_1_0},250,1,false)
DelayBuffer:Insert(function(l_1_0)if i==5 then game.game:ChangePlayerModel(“vitspo”)end end,{l_1_0},250,1,false)
DelayBuffer:Insert(function(l_1_0)if i==6 then game.game:ChangePlayerModel(“vittel”)end end,{l_1_0},250,1,false)
DelayBuffer:Insert(function(l_1_0)if i==7 then game.game:ChangePlayerModel(“vitukl”)end end,{l_1_0},250,1,false)
DelayBuffer:Insert(function(l_1_0)if i==8 then game.game:ChangePlayerModel(“vitvez”)end end,{l_1_0},250,1,false)
DelayBuffer:Insert(function(l_1_0)if i==9 then game.game:ChangePlayerModel(“vitvop”)end end,{l_1_0},250,1,false)
DelayBuffer:Insert(function(l_1_0)if i==10 then game.game:ChangePlayerModel(“vitvov”)end end,{l_1_0},250,1,false)
DelayBuffer:Insert(function(l_1_0)if i==11 then game.game:ChangePlayerModel(“vitvov2i”)end end,{l_1_0},250,1,false)
DelayBuffer:Insert(function(l_1_0)if i==12 then game.game:ChangePlayerModel(“vitvov3”)end end,{l_1_0},250,1,false)
Sure “ControlStyle.LOCKED” & “ControlStyle.FREE” exactly… thank you.
illy:
Yes i know that they need “freeride.sds” i just forgot to write it there.
Thank you and I’m going to fix it.
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I know so i wanted to.
I rewrote it and it works without errors.
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