Forum Replies Created

Viewing 15 posts - 1 through 15 (of 21 total)

Director

Home / Forums / Director

0 replies
12 years, 5 months ago
#17141

eXistenZ34 please can you make this mod also for winter season?

 

 

13 years, 2 months ago
#16224

Yes i’ve tried it with injector but it did not work. <img decoding=” data-emoticon=”” srcset=”/wp-content/uploads/invision_emoticons/sad@2x.png 2x” width=”20″ height=”20″>

13 years, 3 months ago
#15987

Thank you. Next time i will do it thoroughly.

13 years, 3 months ago
#15976

O M G ohmy.png Someone stole my mod! <img decoding=” data-emoticon=”” srcset=”/wp-content/uploads/invision_emoticons/sad@2x.png 2x” width=”20″ height=”20″>

 

…and he put it here:

http://www.strategyinformer.com/pc/mafia2/mod/46515.html

13 years, 3 months ago
#15904

I’m sorry…just now i see. It’s fixed already.

13 years, 3 months ago
#15856

Thank you but i have it with other programs.

I’ve already learned it. bigeyes.gif

13 years, 3 months ago
#15846

vitoa1.sds. it does not work in the “city” folder or in the “shops”. Help me please.

13 years, 6 months ago
#14926

To me it does not work. <img decoding=” data-emoticon=”” srcset=”/wp-content/uploads/invision_emoticons/sad@2x.png 2x” width=”20″ height=”20″> Everything i did as instructed. Please help. confuse.gif??:

13 years, 8 months ago
#12601

Thanks man. <img decoding=” data-emoticon=”” srcset=”/wp-content/uploads/invision_emoticons/wink@2x.png 2x” width=”20″ height=”20″>

13 years, 8 months ago
#12533

Thank you eXistenZ34.

You are more experienced than me.

I’m just learning.

13 years, 8 months ago
#12531

Not, still you wanted. wacko.png

13 years, 8 months ago
#12527

Hi, it is this.

You can change the player model anytime, anywhere.

100% working.

 

 

 

ply=game.game:GetActivePlayer()

if i==nil then i=0 end i=i+1 if i==13+1 then i=1 end

DelayBuffer:Insert(function(l_1_0)if i==1 then game.game:ChangePlayerModel(“vitarmy”)end end,{l_1_0},250,1,false)

DelayBuffer:Insert(function(l_1_0)if i==2 then game.game:ChangePlayerModel(“vitksl2”)end end,{l_1_0},250,1,false)

DelayBuffer:Insert(function(l_1_0)if i=smile3.gif then game.game:ChangePlayerModel(“vitnah_t”)end end,{l_1_0},250,1,false)

DelayBuffer:Insert(function(l_1_0)if i==4 then game.game:ChangePlayerModel(“vitoveral”)end end,{l_1_0},250,1,false)

DelayBuffer:Insert(function(l_1_0)if i==5 then game.game:ChangePlayerModel(“vitspo”)end end,{l_1_0},250,1,false)

DelayBuffer:Insert(function(l_1_0)if i==6 then game.game:ChangePlayerModel(“vittel”)end end,{l_1_0},250,1,false)

DelayBuffer:Insert(function(l_1_0)if i==7 then game.game:ChangePlayerModel(“vitukl”)end end,{l_1_0},250,1,false)

DelayBuffer:Insert(function(l_1_0)if i==8 then game.game:ChangePlayerModel(“vitvez”)end end,{l_1_0},250,1,false)

DelayBuffer:Insert(function(l_1_0)if i==9 then game.game:ChangePlayerModel(“vitvop”)end end,{l_1_0},250,1,false)

DelayBuffer:Insert(function(l_1_0)if i==10 then game.game:ChangePlayerModel(“vitvov”)end end,{l_1_0},250,1,false)

DelayBuffer:Insert(function(l_1_0)if i==11 then game.game:ChangePlayerModel(“vitvov2i”)end end,{l_1_0},250,1,false)

DelayBuffer:Insert(function(l_1_0)if i==12 then game.game:ChangePlayerModel(“vitvov3”)end end,{l_1_0},250,1,false)

 

13 years, 8 months ago
#12523

Sure “ControlStyle.LOCKED” & “ControlStyle.FREE” exactly… thank you. :s illy:

 

 

Yes i know that they need “freeride.sds” i just forgot to write it there.

Thank you and I’m going to fix it. <img decoding=” data-emoticon=”” srcset=”/wp-content/uploads/invision_emoticons/tongue@2x.png 2x” width=”20″ height=”20″>

13 years, 8 months ago
#12522

I know so i wanted to.

I rewrote it and it works without errors. <img decoding=” data-emoticon=”” srcset=”/wp-content/uploads/invision_emoticons/wink@2x.png 2x” width=”20″ height=”20″>

Viewing 15 posts - 1 through 15 (of 21 total)