Indeed, Mafioso, there was tons and tons of news in September, but as soon as it hit late September, the news just stopped, they planned a middle september release, but apparently the creator has been ill since, probably the flu or something cause from what I read he is back on it now, and we could see a November release.
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242
Mafia Scene News / Mafia 2 Spoils of War DLC by Dgumba
October 16, 2011, 02:39:39 AM
Very nice indeed Dgumba, awesome work as always!
Was it real hard to get the Tank working right?
Btw, I modified your post with the lovely photo you did.
Was it real hard to get the Tank working right?
Btw, I modified your post with the lovely photo you did.
243
Mafia General Discussion / new cut car??
October 15, 2011, 04:17:41 PM
Hmm, real weird, it might be like a stream script no?
244
Introduction & Returning Members / Well howdy boys
October 15, 2011, 04:17:35 AM
Welcome Matteo!ÃâÃÂ
I sent you a PM, we extremely appreciate you joining this site.

I sent you a PM, we extremely appreciate you joining this site.
245
eXistenZ34's Mods / Free Ride for DLC Joe's Adventures v2.0
October 14, 2011, 04:37:43 AM
Anything new as of yet eXistenZ34? If I am being rude I apologize, just wondering if anything new is all.Ãâà<img src="/wp-content/uploads/invision_emoticons/smile.png" alt="
" data-emoticon="" srcset="/wp-content/uploads/invision_emoticons/smile@2x.png 2x" width="20" height="20">
Also - Off Topic, have you heard of any news at all concerning M2-MP? The news just stopped late last month, kinda worried.

Also - Off Topic, have you heard of any news at all concerning M2-MP? The news just stopped late last month, kinda worried.

246
Mafia General Discussion / new cut car??
October 12, 2011, 01:11:40 AM
I found that within the Balls&Beans FMV that there is a full detail taxi, the level was originally built for you to follow Luca in the taxi to the Slaughter house, wich is why this photo was made by 2K in 08'...

If you look in that FMV Dgumba, you just may be able to change out the current Taxi's with the full detailed one, it even has a fare counter, and full detailed seats, it's the exact taxi that Vito arrives home in during the cutscene after prison in 1951.

If you look in that FMV Dgumba, you just may be able to change out the current Taxi's with the full detailed one, it even has a fare counter, and full detailed seats, it's the exact taxi that Vito arrives home in during the cutscene after prison in 1951.
247
Mafia General Discussion / new cut car??
October 10, 2011, 12:40:12 AM
Indeed, I always thought they were potential cut cars, just like this one here...

It is a mockup of a 1950 Aston Martin DB2


But like 50% of all things shown from Mafia II before release, it was cut.

It is a mockup of a 1950 Aston Martin DB2


But like 50% of all things shown from Mafia II before release, it was cut.
248
Mr Robville's Mods / The Titanic Mod
October 06, 2011, 12:28:55 AM
I saw the video in the barn awhile ago, I love to see your work Mr.Robville, always awesome to see your work.
The april 14th 2012 release date is actually I think a day before the Titanic actually sank. Wich would actually mark if on the 15th that the Titanic sank, that means it's 100th anniversary is coming up.
The april 14th 2012 release date is actually I think a day before the Titanic actually sank. Wich would actually mark if on the 15th that the Titanic sank, that means it's 100th anniversary is coming up.
249
Mike Bruski's Mods / W.I.P. - Delizia 410 Grand American - Completed
October 04, 2011, 06:24:04 AM
I apologize for the super long delay of news in this thread, I will be posting new pics of the Delizia within a week or 2 from now.Ãâà<img src="/wp-content/uploads/invision_emoticons/smile.png" alt="
" data-emoticon="" srcset="/wp-content/uploads/invision_emoticons/smile@2x.png 2x" width="20" height="20">

250
eXistenZ34's Mods / Free Ride for DLC Joe's Adventures v2.0
October 02, 2011, 04:28:02 PM
Very nice, eXistenZ34, is it an easy task to over-ride the player's personal door capabilitie's and let the player open doors like NPC's so there is no silly black fade that does nothing?
Shame that your PC is giving you problems, I wish you the best man. <img src="/wp-content/uploads/invision_emoticons/smile.png" alt="
" data-emoticon="" srcset="/wp-content/uploads/invision_emoticons/smile@2x.png 2x" width="20" height="20">
Shame that your PC is giving you problems, I wish you the best man. <img src="/wp-content/uploads/invision_emoticons/smile.png" alt="

251
eXistenZ34's Mods / Animation for human entity
October 02, 2011, 04:24:46 PM
Pretty damn awesome, if possible eXistenZ34, when Vito goes idle for more than 10 seconds, make it where Vito smokes a cig, that would be awesome.ÃâÃÂ
I actually really wanted that from 2K Czech, instead of just a lame movement, because I saw Saboteur do it, and I thought that was a brill idea, I have no-clue why 2K Czech did not do same, it is a brill idea for when the player is idle.

I actually really wanted that from 2K Czech, instead of just a lame movement, because I saw Saboteur do it, and I thought that was a brill idea, I have no-clue why 2K Czech did not do same, it is a brill idea for when the player is idle.
252
eXistenZ34's Mods / Free Ride for DLC Joe's Adventures v2.0
October 02, 2011, 01:33:50 AM
I found out something really weird, you all remember how in Mafia II FR the way to enter the Mall is by trying to make a NPC open the jewlery store front door?
Well... I loaded into FR JA 2.0 by eXistenZ34, I simply loaded to the garage of Joe's Apartment. A woman walked by me and opened the door to the apartment behind me, I was shocked, it appears 2K Czech has put a script entirely seperate for the Player, because when the NPC opens the door to the apartment, you can walk in and out, everything works the same, only difference, there is no black fade between entering and exiting the building. I have some photo's of my experience I speak of...





Maybe there is a way, that we can enable Vito to open doors like NPC's and possibly eliminating the black fade entirely.
Well... I loaded into FR JA 2.0 by eXistenZ34, I simply loaded to the garage of Joe's Apartment. A woman walked by me and opened the door to the apartment behind me, I was shocked, it appears 2K Czech has put a script entirely seperate for the Player, because when the NPC opens the door to the apartment, you can walk in and out, everything works the same, only difference, there is no black fade between entering and exiting the building. I have some photo's of my experience I speak of...





Maybe there is a way, that we can enable Vito to open doors like NPC's and possibly eliminating the black fade entirely.
253
Ruby's Mods / The Commission Mod
September 26, 2011, 05:23:43 PM
The mod is looking brill. <img src="/wp-content/uploads/invision_emoticons/smile.png" alt="
" data-emoticon="" srcset="/wp-content/uploads/invision_emoticons/smile@2x.png 2x" width="20" height="20">

254
eXistenZ34's Mods / Free Ride for DLC Joe's Adventures v2.0
September 25, 2011, 05:37:53 PM
How is everything so far eXistenZ34?
255
Mod Help / Blender To Zmodeler Help
September 20, 2011, 08:49:50 PM
I sent you a PM, thank you so much Mr. Robville.Ãâà<img src="/wp-content/uploads/invision_emoticons/smile.png" alt="
" data-emoticon="" srcset="/wp-content/uploads/invision_emoticons/smile@2x.png 2x" width="20" height="20">
