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Messages - Matteo

91
Mod Help / NPC, taking lots of CPU
February 15, 2012, 05:20:32 PM
Okay I am just going to shoot some ideas out here


 


 




First I notice you didn't ID the actor for the script and didn't include some of the game nominclature


 




try this code (adjusted to your actor name and animation)


 




dim_flt 2




dim_act 2




findactor 0,"Tommy"




findactor 1,"woman2"


 


 




{ up




if flt[1]=1,2,-1




enemy_playanim "UStoluVysvetlovani01.I3D",0


 


 




label 1




wait 10000




goto 1




label 2




}


 


 




It uses the {up} code which returns the character to the script after activation , it identifies the character and it shunts the the loop to a wait time that DOESN"T include the animation. Some animations need to be set once then left alone. And only need to be refreshed after the character was activated


 




Also I noticed you are using a police model which has some embedded scripts in regard to Tommy so set the character to no reaction on player


 




See  if that helps
92
Real Mob Stories / Lucky Luciano
February 15, 2012, 04:32:47 PM
Nice!
93
Mod Help / NPC, taking lots of CPU
February 15, 2012, 04:22:53 PM
Try changing the wait portion of the npc script to a finite wait


 




change


 







<pre class="ipsCode">

let flt[0]=flt[0]-500



wait flt[0]

</pre>






 




to







<pre class="ipsCode">

wait 1500

</pre>






 




or however long the wait period is for the animation


 


 




nothing from nothing leaves nothing and it looks like MAYBE you are cycling the animation too fast - just a guess
94
Ruby's Mods / Mafia: TCoLH - Tenth anniversary special.
February 15, 2012, 03:01:57 AM
Excellent work my man....I can't wait to see the show
95
Mod Help / NPC, taking lots of CPU
February 15, 2012, 12:25:03 AM
Hey Rob, the only time that has happened to me, is when I had created a loop within a loop and the npc script got running the loop over and over on top of each other...are you sure its the same script, and is that script calling for a missing object or otherwise defaulting into a loop?


 




You want to post the script for review?


 




200 + NPC's all doing the same thing....




96
General, Off Topic / Go Cannons
November 23, 2011, 11:07:04 PM
Nice!
97
So....let me try and play by your rules


 


 


 




Since Frediriko, (Derick) is now dead....the guys at the dock like me, I have history through my father at the dock.....and its one heck of a cushy racket


 


 




I take the dock.
98
I'd rather be a live chicken then a dead duck


 


 




Bwack!  
99
Mafia General Discussion / A song I wrote about Mafia II.
November 23, 2011, 05:32:07 AM



 




It took me a year to get over that game....not because it sucked so bad, but because it could have been so GOOD!!!! You could see the original genius in the game design, and if the Czechs had been allowed to finish it, it would have been every bit as good as we hoped it would


 




LOL at the song!
100
Me....I am on the next train out of dodge,


 




Because maybe not tomorrow or the next day....they are going to start thinking about my reliability....and my loyalty....and their ass behind bars....and it won't take long before I am looked on as a liability.


 




Before I end up in someone's trunk....I am outta there.
101
General, Off Topic / LA Noire for the PC
November 20, 2011, 04:53:47 PM
As I thought this game would grow on me as I played it


 




Wanted to give an update, now that I am a few more hours into the game


 




Over all impression 8 out of 10 Stars


 




The game runs a little sluggy, but that may be my vid card more than the game. After making some adjustments it runs a little smoother


 


 




My Ratings


 




GraphicsÃâà 8 (Mafia 2 was 10)


 




Details 10 (Mafia 2 was 8 )


 




CityÃâà 10 Damn thing is huge


 




Action 4 This is turning out to be a much more cerebral game of investigation with some action interspersed


 




DrivingÃâà 6 (Mafia 2 was 8 )


 




Story 9 (Mafia 2 was 4)


 


 




Notables... The whole game can play like a freeride, while driving from place to place one of 40 missionsÃâà can pop up of regular police work. Every game seems to want to have notable features, Mafia 2 made a big deal of destructible surroundings, this game has it as well, their big puff point is facial expressions, which are really rather good.


 




Searching for clues is pretty standard, but the interrogation feature is really nice, and you have to pay attention to the facial expressions to catch them in lies.


 




The city is amazing, truly LA of the era from the traffic, to the gruddy streets to the red cars (which I haven't tried to see if you can ride...I doubt it.)


 




Only being in a few chapters the story is compelling and you get the feeling that something is hanging over our boy's head. The first few Chapters are rather tame and geared for training, but the first detective mission is rather complex.


 




If you are looking for a shooter, this ain't it. But if you are looking for something that will immerse you in the era. have a huge city to roam around in with other things to do and something that might stretch your brain with enough action to keep you busy this is a good buy.


 




Screens:







 







 







 







 




102
Mike Bruski's Mods / Building Request
November 19, 2011, 12:02:19 AM
Thank you,


 




If you need to take longer, please don't rush for my sake.
103
Mike Bruski's Mods / Building Request
November 18, 2011, 05:06:44 PM
No problem, this is a favor you are doing meÃâà  <img src="/wp-content/uploads/invision_emoticons/biggrin.png" alt="" data-emoticon="" srcset="/wp-content/uploads/invision_emoticons/biggrin@2x.png 2x" width="20" height="20">


 




Floor plan is below. I showed the bathroom with the fixtures (tub, toilet, sink) so you could get and Idea of scale. I ain't much of an artist and I am not architect and I am certainly no model builder


 




Thanks


 




104
General, Off Topic / LA Noire for the PC
November 16, 2011, 05:51:37 AM
Meh, Initial impressions are not so good.....but they are just initial impressions. These things tend to take a while to grow on me.


 




M2 had better graphics , better cars and driving and better game mechanics (for all its vast and many flaws)Ãâà Getting screens off it is very iffy.


 




But the biggest problem I had is they can't even spell....


 







 




Thats two T's in Matteo BoysÃâà   <img src="/wp-content/uploads/invision_emoticons/wink.png" alt="" data-emoticon="" srcset="/wp-content/uploads/invision_emoticons/wink@2x.png 2x" width="20" height="20">


 







 


 




I'll give it a chance, but it ain't taking me away from Mafia I
105
Mafia General Discussion / Have you ever ?
November 06, 2011, 10:55:34 PM
Hmmm


 


 




me I am that yapping dog behind Pepe's that will take the seat out of your pants if you get too closeÃâà  ???


 


 




Haha :lol: - Cole