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Messages - Matteo

76
Mafia General Discussion / trying to locate mod
February 20, 2012, 06:40:01 PM
There are several like that....but the only one I know for sure is my redemption mod 1.3


 




Redemption Mod 1.3
77
Matteo's Mods / Re: Matteo's Boxing Mod
February 20, 2012, 05:59:55 PM
Thanks Asa....you are the rock!
78
Mafia General Discussion / Mafia 1 - interesting findings
February 20, 2012, 03:15:22 PM
QuoteI got it' date=' Matteo " data-emoticon="" srcset="/wp-content/uploads/invision_emoticons/smile@2x.png 2x" width="20" height="20"> You have to ride at the left side of the road, close to Morello's car in order not to let him to reach the airport.[/quote'] 




Great I'll give it a try


79
Matteo's Mods / Re: Matteo's Boxing Mod
February 20, 2012, 03:11:13 PM
well the Go in energy level from 50 - 300


 




The little girl, having 50 is easiest...BUT she's hard to hit  ;o)
80
Mafia General Discussion / This looks interesting!
February 17, 2012, 11:09:19 PM
Mafia Value editor was the precursor to Mafia Weapons Editor and Mafia Car Value Editor
81
Mafia General Discussion / Mafia 1 - interesting findings
February 17, 2012, 10:56:21 PM
Hmmm I've been on his tail, behind and in front of him....I'll have to try again...nice posts though
82
Mafia General Discussion / Mafia 1 - interesting findings
February 17, 2012, 10:48:01 PM
All fun stuff!


 


 




All the times I have played that game through (and it's been A LOT)  in Chapter 16 Creme De La Creme I have only had the bridge option happen once, I even looked through the code to try and see a trigger (a while back) and didn't see anything.


 


 




I would love to chase Him off the bridge!
83
Gameplay Help / Next tutorial for Mafia 1
February 17, 2012, 09:13:49 PM
Good stuff!


 




For the ten years I have been playing mafia, I really haven't played Freeride Expansion that much.


 




I always thought Speedy started at the corner at the end of the street  :s illy:


 




 :s ide note: is this in the right category?
84
General, Off Topic / L.A. Noire, PC DX11 Update!
February 17, 2012, 05:19:44 PM
Oh that pissed me off


 




It took 30 minutes for the blinking patch to download, then it failed like every other patch failed and I had to money around with it, and I don't see a lot of difference now that it's working
85
Real Mob Stories / Vito Genovese
February 16, 2012, 04:29:30 PM
great background


 


 




this guy was a first class SOB
86
Mod Help / NPC, taking lots of CPU
February 15, 2012, 07:30:10 PM
Cool Beans!
87
Mod Help / NPC, taking lots of CPU
February 15, 2012, 05:20:32 PM
Okay I am just going to shoot some ideas out here


 


 




First I notice you didn't ID the actor for the script and didn't include some of the game nominclature


 




try this code (adjusted to your actor name and animation)


 




dim_flt 2




dim_act 2




findactor 0,"Tommy"




findactor 1,"woman2"


 


 




{ up




if flt[1]=1,2,-1




enemy_playanim "UStoluVysvetlovani01.I3D",0


 


 




label 1




wait 10000




goto 1




label 2




}


 


 




It uses the {up} code which returns the character to the script after activation , it identifies the character and it shunts the the loop to a wait time that DOESN"T include the animation. Some animations need to be set once then left alone. And only need to be refreshed after the character was activated


 




Also I noticed you are using a police model which has some embedded scripts in regard to Tommy so set the character to no reaction on player


 




See  if that helps
88
Real Mob Stories / Lucky Luciano
February 15, 2012, 04:32:47 PM
Nice!
89
Mod Help / NPC, taking lots of CPU
February 15, 2012, 04:22:53 PM
Try changing the wait portion of the npc script to a finite wait


 




change


 







<pre class="ipsCode">

let flt[0]=flt[0]-500



wait flt[0]

</pre>






 




to







<pre class="ipsCode">

wait 1500

</pre>






 




or however long the wait period is for the animation


 


 




nothing from nothing leaves nothing and it looks like MAYBE you are cycling the animation too fast - just a guess
90
Ruby's Mods / Mafia: TCoLH - Tenth anniversary special.
February 15, 2012, 03:01:57 AM
Excellent work my man....I can't wait to see the show