QuoteBut on some maps (such as CS_ASSAULT) NOESESIS don't show textures. Maybe I'll prevent it by creating my onw .WAD files.
I know about it. It because textures for standart maps of CS and HL are packed to texture archive. I don't know how extrack it.

 " data-emoticon="" srcset="/wp-content/uploads/invision_emoticons/wink@2x.png 2x" width="20" height="20">
" data-emoticon="" srcset="/wp-content/uploads/invision_emoticons/wink@2x.png 2x" width="20" height="20"> " data-emoticon="" srcset="/wp-content/uploads/invision_emoticons/smile@2x.png 2x" width="20" height="20">  But what about scales? I've tried to export map directly from VHE and scale was about 1000x larger in Mafia :cheer:
" data-emoticon="" srcset="/wp-content/uploads/invision_emoticons/smile@2x.png 2x" width="20" height="20">  But what about scales? I've tried to export map directly from VHE and scale was about 1000x larger in Mafia :cheer:  " data-emoticon="" srcset="/wp-content/uploads/invision_emoticons/sad@2x.png 2x" width="20" height="20"> [/quote']
" data-emoticon="" srcset="/wp-content/uploads/invision_emoticons/sad@2x.png 2x" width="20" height="20"> [/quote']  " data-emoticon="" srcset="/wp-content/uploads/invision_emoticons/tongue@2x.png 2x" width="20" height="20"> .
" data-emoticon="" srcset="/wp-content/uploads/invision_emoticons/tongue@2x.png 2x" width="20" height="20"> .


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