orangebrains

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  1. orangebrains

    Multi Script for FR M2

    hi, eXz! I need your help with some script, can you help me?
  2. orangebrains

    Free Ride for DLC Joe's Adventures v3.0

    eXistenZ34 At last! Much work has been done and it's released at last! Very good, thanks for this. *ran away for playing FR JA 3.0*
  3. orangebrains

    Simple slow motion trainer (SLOMO)

    that's cool! i've been waiting for such trainer since 2010. good job, mate!
  4. orangebrains

    Free Ride for DLC Joe's Adventures v2.0

    eXistenZ34 My second HDD has broken down and I decided to reinstall my Mafia II, I reinstalled it and began to install your FR. FR works OK but I haven't got Change Vito's Clothes option. I installed 2-FR+JA+v2.0+-+Vito+Player+Setup. Can you help me? Thanks in advance)
  5. orangebrains

    New info Free Ride for Mafia II v4.0 (abandoned )

    A little bit of offtop. eXistenZ34, how did you create the Test Scene? How did you spawn objects like lamps, cars, walls, etc? And is there any script for Bullet Time (slow motion) for Mafia II?
  6. orangebrains

    Car Racing in Empire Bay

    Ok) I wanna calculate the delay between each animation myself. Maybe I get some experience. Ok but if you do not put a link... I looked on youtube dandwell, but I found nothing and I have something else to do. So I did not see. He said that it was a bug. He didn't HEX anything.
  7. orangebrains

    Car Racing in Empire Bay

    OK. I'll wait till February.
  8. orangebrains

    Car Racing in Empire Bay

    I see. Listen, me and dandwell wanna ask you to give us some *.txt files with scipts. Kinda documentation. Evene said that you have many *.txt files with scripts. Can you give me and dandwell these files? P.S. watch dandwell's last video. He HEXed car turn indicators. B)
  9. orangebrains

    Car Racing in Empire Bay

    Awesome!!! Great job! Are Joe and Henry ride to random point? Or you marked some coordinates for Joe and Henry to ride at?
  10. orangebrains

    ??????? by Kirill_Fan

    ?? ??? ? ??? ??? ??? ? ??? ?????????. ??? ????????? ??.
  11. orangebrains

    Script for breaking the engine

    Vito = game.game:GetActivePlayer() Vitocar = Vito:GetOwner() bindkey ("U", "game.game:GetActivePlayer():GetOwner():SetMotorDamage(0)") bindkey ("I", "game.game:GetActivePlayer():GetOwner():SetMotorDamage(50)") bindkey ("O", "game.game:GetActivePlayer():GetOwner():SetMotorDamage(100)")
  12. orangebrains

    eXistenZ34's Free Ride Joe's Adventures 2.1

    eXistenZ34 When your FR will be released? And what about FR M2 3.0?
  13. orangebrains

    Animation for human entity

    Thanks for explanation, mates. Would you mind, if I ask you for some help next time?
  14. orangebrains

    Animation for human entity

    Thanks for explanation. And: Why other anims are hang for 5-10 seconds, when I play them?