Mafia Scene - Mafia I & II Game Fan Site

Modders Corner => Mafia Editing => Mafia mods => Topic started by: CrisGer on June 13, 2012, 09:51:50 PM

Title: Turning Off the GUI
Post by: CrisGer on June 13, 2012, 09:51:50 PM
Is there a way to turn off the GUI that pops up when you drive a car in Mafia I for screenshots like there is in Mafia II and so many other games? i hope so as i am tired of editing out stuff. thanks for help on this if possible.
Title: Turning Off the GUI
Post by: johncena1 on June 14, 2012, 03:06:06 PM
Do you mean the speedometer and that?
Title: Turning Off the GUI
Post by: CrisGer on June 14, 2012, 05:44:02 PM
yep. i know there is a free cam and we can also get out of the car and take pics but i had hoped to find some way maybe even a hot key that might turn off the screen stuff. thanks if any info.
Title: Turning Off the GUI
Post by: johncena1 on June 14, 2012, 06:12:59 PM
Hmmm... it could be a code thing... i'm sure one of the coders will reply to you soon
Title: Turning Off the GUI
Post by: CrisGer on June 16, 2012, 06:38:43 PM
ok cool, it would be nice, i can edit screenshots but it would be nice to have a way to do this in play. thanks. if possible.
Title: Turning Off the GUI
Post by: johncena1 on June 16, 2012, 07:07:59 PM
Indeed it would!
Title: Turning Off the GUI
Post by: CrisGer on June 23, 2012, 08:50:56 PM
still hoping someone knows how to do this, ..i will keep fingers crossed, they really should have included this in the game engine.
Title: Turning Off the GUI
Post by: ocram on June 24, 2012, 01:51:38 PM
for Mafia2




with the injector


 




to take the widgets out:   game.hud:Show(false)




not to show the character: game.game:GetActivePlayer():ShowModel(false)




use (true) to reactivate


 




to move around easily to get a nice view




bindKey ("I","v = game.game:GetActivePlayer():GetPos() v.y = v.y + 2 game.game:GetActivePlayer():SetPos(v)")




bindKey ("J","v = game.game:GetActivePlayer():GetPos() v.x = v.x - 2 game.game:GetActivePlayer():SetPos(v)")




bindKey ("K","v = game.game:GetActivePlayer():GetPos() v.y = v.y - 2 game.game:GetActivePlayer():SetPos(v)")




bindKey ("L","v = game.game:GetActivePlayer():GetPos() v.x = v.x + 2 game.game:GetActivePlayer():SetPos(v)")




bindKey ("U","v = game.game:GetActivePlayer():GetPos() v.z = v.z + 2 game.game:GetActivePlayer():SetPos(v)")




bindKey ("O","v = game.game:GetActivePlayer():GetPos() v.z = v.z - 2 game.game:GetActivePlayer():SetPos(v)")