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eXistenZ34

Tests for FreeRide

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[align=center:844bvan9]Tests for FreeRide[/align:844bvan9]

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Test Melee Weapons Nð1

For all FR

 

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[/youtube:844bvan9]

http://mafiascene.net/forum/14-mafia-mo ... &start=102

 

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Test Melee Weapons Nð2

For all FR

 

[youtube:844bvan9]

[/youtube:844bvan9]

http://mafiascene.net/forum/14-mafia-mo ... &start=114

 

thank you Andrashi for all the info that allowed me to achieve this; and look at this topic

http://mafiascene.net/forum/14-mafia-mo ... &start=102

 

Script LUA

http://www.multiupload.com/493RR6HE2Y

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Test Car

For FR M2

 

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Test Car

For FR JA (Hillwood)

 

Test movement, for player & PNG.

in video Vito and PNG walk alone

For all FR

- Walk and climb in the car

- Walk towards a coordinated

- Run towards a coordinated

 

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Test Truck & Trailer

we cannot attach the trailer at truck

 

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Test animation Cathouse

For FR JA

 

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[/youtube:844bvan9]

 

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Test : new use of Garage

For FR M2 & FR JA

 

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Test : Play piano

For FR JA & FR M2

 

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Test :

 

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Test automatic umbrella

but will not be able be applied in the FR,

because it requires many coordinated to enable and disable the umbrella, so this is just a test

 

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Test using original "E-Key" Toilet and Shower with animation.

For all FR Ultra

 

[youtube:844bvan9]http://www.youtube.com/watch?v=MjhrXP4iT50[/youtube:844bvan9]

 

Example script LUA (Not for injector)

http://www.mediafire.com/?kab9hq89036b8tf

if there is enough space it will be in FR JA v3.1 or it will be in FR JA Ultra.

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Looks awesome, it appears you figured how to spawn cars on the fly, real nice work eXistenZ34, you're really doing HUGE things to Mafia II, I love to see your work.

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the dolly have to move up first

the 2 little wheels that hold the balance

 

in real life they can be raise and bring them down when you want

 

can it be done in the game :huh:

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I really love your new garage style, that is another thing I've wanted in the game as well, a proper garage system. Well done man, I look forward to checking it out in game.

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Hey existenz,

 

The melee script you posted doesn't seem to work.

 

Did you modify any other files to get the melee weapons to show up?

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Test automatic umbrella

but will not be able be applied in the FR, because it requires many coordinated to enable and disable the umbrella, so this is just a test

 

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Test automatic umbrella

but will not be able be applied in the FR, because it requires many coordinated to enable and disable the umbrella, so this is just a test

 

 

Haha thats awesome

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up

Why have you put up on loads of your topics? if you want them at the top, sticky them...

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because this topic, I don't want sticky. :lol: :P

 

PS: not to seek to understand, it's me.

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because this topic, I don't want sticky. :lol: :P

 

PS: not to seek to understand, it's me.

 

Fair enough :P

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eXistenZ34

 

NEWS !!!

 

I found a universal StreamMapLine for FR M2

for summer

game.sds:ActivateStreamMapLine("summer")

game.gfx:SetWeatherTemplate("DT09part1VitosFlat")

 

for winter

game.sds:ActivateStreamMapLine("winter")

game.gfx:SetWeatherTemplate("DT02part02JoesFlat")

 

along these lines loaded almost all locations at once + Joe and Henry

 

âââ¬Ã¢Misery Lane

âââ¬Ã¢Distilery

âââ¬Ã¢SeaGift's Office

âââ¬Ã¢Room Maltese Falcon

âââ¬Ã¢Chinese Restaurant

âââ¬Ã¢Eric apartment

âââ¬Ã¢Old Cathouse

âââ¬Ã¢Observatory

âââ¬Ã¢Clemente(only yard)

âââ¬Ã¢Construction Site(get in Chapter)

âââ¬Ã¢Prices office(get in Chapter)

âââ¬Ã¢Maria Agnelo apartment(not knock on the door)

âââ¬Ã¢Greenfield Villa(error loaded burned-out house)

âââ¬Ã¢Prison(loaded but it does not work well) ???

âââ¬Ã¢Leo Galante Villa

âââ¬Ã¢Arcade

âââ¬Ã¢Arcade roof ???

âââ¬Ã¢Empire Bay Forge

âââ¬Ã¢Empire Arms Hotel(garage and laundry room)

âââ¬Ã¢Bruno,Dereck,Bruski...

 

it all always available

 

attention!

you must delete the file pc/sds/missionscript/test_case

remove or change file testMain.Lua

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NEWS !!!

 

I found a universal StreamMapLine for FR M2

for summer

game.sds:ActivateStreamMapLine("summer")

game.gfx:SetWeatherTemplate("DT09part1VitosFlat")

 

for winter

game.sds:ActivateStreamMapLine("winter")

game.gfx:SetWeatherTemplate("DT02part02JoesFlat")

zahaar It's really a big discovery.

this is a very good basis to reduce the size of the FR, I'll watch it more closely.

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eXistenZ34

 

we get a 70-80% all available locations simultaneously

It is very convenient

but I can not understand the error

some problems with Joe's apartment,Greenfield Villa(error loaded burned-out house) and Prices office(get in Chapter)

and should be done opportunity change the weather

the rest works very well

for example in "Chinese Restaurant"

no not beautiful transition between floors when down the basement the elevator

 

 

you wrote

But only FR JV is Ok for DLC JV.

if we use just the file "gui-main_dlc_rtr.sds" have obtains the Chapter menu for Jimmy.

and you have a FR JV and DLC is OK

that I need to change in the "gui-main_dlc_rtr.sds"

order to obtain independent FR for JV ?

not FR M2Ex

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Wow, GREAT find Zahar.

 

I tested game.sds:ActivateStreamMapLine("summer") with Mafia 2 EX and most areas seem to be loading well with working doors and everything. Eric's apartment even has the NPC's loaded.

 

If only it didn't require a dedicated sky, it would have been the perfect streammap.

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Weather is not a problem already working with my 25 choices in summer and soon in winter also.

 

for Prison, office price & distilery i prefer my script.

 

but we can work with 2 StreamMapLine.

 

it's very good for

âââ¬Ã¢Misery Lane

âââ¬Ã¢SeaGift's Office

âââ¬Ã¢Room Maltese Falcon

âââ¬Ã¢Chinese Restaurant

âââ¬Ã¢Eric apartment

âââ¬Ã¢Old Cathouse

âââ¬Ã¢Observatory

âââ¬Ã¢Maria Agnelo apartment(not knock on the door)

âââ¬Ã¢Leo Galante Villa

âââ¬Ã¢Empire Arms Hotel(garage and laundry room)

âââ¬Ã¢Arcade roof ???

you must use game.sds:ActivateStreamMapLine("summer") or game.sds:ActivateStreamMapLine("winter") just to activate this area.

unfortunate that the human entity to all these places is not active, apart from Eric apartment.

 

I have not tested for FR JV "gui-main_dlc_rtr.sds". I look at it this weekend.

 

 

I will stop Free Ride for Mafia II v3.0 (Project ) and start v4.0.

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